Hardware hack of the classical game Bomberman, implemented using LED boards, Freescale HCS12 microcontrollers, and Firefly nodes.
This is the latest snapshot of the code base (r20), migrated to GitHub. The project is no longer actively developed. See http://keripo.com/2011/12/bombernome/ for more info.
All source code is available under GPLv2. All other resources are unlicensed.