A game engine/framework which adapts to your needs, written in C++20.
- Performant ECS system
- Reflection system
- Cross graphics api abstraction layer
- Virtual File System
- Job System
- Create geometry via CSG (Constructive Solid Geometry)
- Ingame UI via RmlUi
- Windows
- Linux
- Web
Tako is actively developed alongside a game project, and is therefore a work in progress.