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glTF – Runtime 3D Asset Delivery
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
A tool and a library for bi-directional translation between SPIR-V and LLVM IR
Vulkan Validation Layers
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
The Official Khronos WebGL Repository
Runtime GLTF Loader for Unity3D
Vulkan Header files and API registry
GLSL Shading Language Issue Tracker
Vulkan Utilities and Tools
The Vulkan API Specification and related tools
Backing store for www.khronos.org/registry/vulkan, populated from other Vulkan repositories to publish specs, ref pages, etc. which can't be served directly out of github.
KTX (Khronos Texture) Library and Tools
The NNEF Tools repository contains tools to generate and consume NNEF documents
glTF Sample Models
MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.
Tool to validate glTF assets.
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
Blender glTF 2.0 importer and exporter
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Khronos.org website pages welcome to be updated by the community.
OpenGL and OpenGL ES reference page sources, and generated HTML used as backing store for khronos.org
Blender glTF 2.0 exporter
OpenCL API and Extension Registry.
Collaborative development of libraries, tools and utilities for the glTF Texture Transmission extension.
The OpenCL Conformance Tests