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hello_xr: Fix build issue. #170

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merged 1 commit into from Mar 10, 2020
Merged

hello_xr: Fix build issue. #170

merged 1 commit into from Mar 10, 2020

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@rpavlik
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rpavlik commented Mar 9, 2020

Seen only during Debian autopkgtests: hello_xr would fail to build on its own because of how this was being initialized.

Seen only during Debian autopkgtests.
@rpavlik rpavlik force-pushed the rpavlik:helloxr-fix branch from 218342a to 3083aa9 Mar 9, 2020
@rpavlik rpavlik merged commit 9f3f060 into KhronosGroup:master Mar 10, 2020
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@rpavlik rpavlik deleted the rpavlik:helloxr-fix branch Mar 10, 2020
rpavlik added a commit that referenced this pull request Mar 21, 2020
Patch release for the 1.0 series.

Note: Changelogs are now being assembled with the help of the Proclamation tool, so the format has changed somewhat.

Registry
Introduce XR_MSFT_hand_interaction extension for hand interaction profile. (internal MR 1601)
Introduce XR_EPIC_view_configuration_fov extension for system field-of-view queries. (internal MR 1170)
Indicate that xrBeginFrame returns XR_ERROR_CALL_ORDER_INVALID when not paired with a corresponding xrWaitFrame call. (internal MR 1673)
Update the version number of XR_KHR_D3D12_enable extension. (internal MR 1681)
Introduce XR_EXTX_overlay extension for Overlay sessions (which can provide overlay composition layers). (internal MR 1665)
SDK
loader: Add linker export map/version script to avoid exporting implementation symbols from C++ on non-MSVC platforms. (internal MR 1641, OpenXR- SDK-Source/#159)
Add tracking and destruction of debug messengers in the loader. (internal MR 1668, OpenXR-SDK-Source/#29, internal issue 1284)
Fix issue in hello_xr breaking the build in certain limited conditions. (OpenXR-SDK-Source/#170)
Add initial (partial) Android support for hello_xr. (internal MR 1680)
Fix a mismatched type signature, breaking compiles of hello_xr in at least some Linux environments. (OpenXR-SDK-Source/#164, internal MR 166)
Explicitly link in advapi32 for many of the APIs the loader uses on Windows, needed when building for ARM/ARM64 (non-UWP only). (internal MR 1664)
Remove "Dev Build" string from loader resources and fix version. (internal MR 1664)
Add manual pages for openxr_runtime_list and hello_xr (based on their --help), and install in the standard location on non-Windows platforms. (OpenXR-SDK-Source/#169)
Silence some noisy warnings in hello_xr and the layers. (OpenXR-SDK-Source/#165)
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