From 4103f0a0cc2e150c518ab616fe6de29cf3043ec3 Mon Sep 17 00:00:00 2001 From: pfcDorn <> Date: Wed, 4 Oct 2023 10:33:25 +0200 Subject: [PATCH] fixed missing "blendshape." in animation import --- Runtime/Scripts/SceneImporter/ImporterAnimation.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Runtime/Scripts/SceneImporter/ImporterAnimation.cs b/Runtime/Scripts/SceneImporter/ImporterAnimation.cs index 401220b4b..8a34344bc 100644 --- a/Runtime/Scripts/SceneImporter/ImporterAnimation.cs +++ b/Runtime/Scripts/SceneImporter/ImporterAnimation.cs @@ -311,8 +311,7 @@ protected async Task ConstructClip(Transform root, int animationI var targetNames = prim.TargetNames; propertyNames = new string[targetCount]; for (var i = 0; i < targetCount; i++) - propertyNames[i] = _options.ImportBlendShapeNames ? ("blendShape." + (targetNames != null ? targetNames[i] : ("Morphtarget" + i))) : i.ToString(); - + propertyNames[i] = _options.ImportBlendShapeNames ? ("blendShape." + (targetNames != null ? targetNames[i] : ("Morphtarget" + i))) : "blendShape."+i.ToString(); var frameFloats = new float[targetCount]; SetAnimationCurve(clip, relativePath, propertyNames, input, output,