Is vkCmdClearAttachments intentionally missing per-color channel masks?
Oct 7, 2020 by
KHR variants of NV_mesh_shader & other new equivalent DX12 Ultimate functionality?
May 20, 2020 by
No clear link from Vulkan documentation to GLSL/HLSL equivalents documentation enhancement
Oct 9, 2018 by
Vulkan apps default to my "secondary" GPU, performance issue resolving inside Khronos
Apr 25, 2018 by
Not enough public info on how to optimize for Vulkan documentation
Jan 9, 2018 by
Create a POR for compiler/tool support and deprecation documentation
Dec 8, 2017 by
ProTip! Find all open issues with in progress development work with linked:pr.