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Platforms

While Vulkan runs on many platforms, each has small variations on how Vulkan is managed.

platforms_overview.png

Android

The Vulkan API is available on any Android device starting with API level 24 (Android Nougat), however not all devices will have a Vulkan driver.

Android uses its Hardware Abstraction Layer (HAL) to find the Vulkan Driver in a predefined path.

All 64-bit devices that launch with API level 29 (Android Q) or later must include a Vulkan 1.1 driver.

iOS

Vulkan is not natively supported for iOS, but can still be targeted with Vulkan Portability Tools.

Linux

Vulkan is supported on many Linux distributions.

MacOS

Vulkan is not natively supported for MacOS, but can still be targeted with Vulkan Portability Tools.

Nintendo Switch

The Nintendo Switch runs an NVIDIA Tegra chipset that supports native Vulkan.

Stadia

Google's Stadia runs on AMD based Linux machines and Vulkan is the required graphics API.

Windows

Vulkan is supported on Windows 7, Windows 8, and Windows 10.

Others

Some embedded systems support Vulkan by allowing presentation directly-to-display.

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