Join GitHub today
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.Sign up
Double Sided #58
Correct, but it is not a bug.
Yep. Also, Blender's use of "Double Sided" here refers to what OpenGL 1.0 calls
Blender has a backface culling flag, but it refers to individual viewports, not individual materials, so doesn't translate to glTF.