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Currently, only 1 animation is set as active in Blender at import. If animation has no nodes in common (no overlapping), we can set multiple action active.
See original report: https://developer.blender.org/T99468
The text was updated successfully, but these errors were encountered:
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Currently, only 1 animation is set as active in Blender at import.
If animation has no nodes in common (no overlapping), we can set multiple action active.
See original report: https://developer.blender.org/T99468
The text was updated successfully, but these errors were encountered: