Skip to content
Branch: master
Find file History
Permalink
Type Name Latest commit message Commit time
..
Failed to load latest commit information.
images Cleanups for removed GL prefix Jan 12, 2018
README.md Add author Nov 26, 2017
gltfTutorial_001_Introduction.md Fix image links Feb 26, 2018
gltfTutorial_002_BasicGltfStructure.md Update gltfTutorial_002_BasicGltfStructure.md Sep 5, 2018
gltfTutorial_003_MinimalGltfFile.md fixed few glTF Spec urls anchors May 10, 2018
gltfTutorial_004_ScenesNodes.md Updated links to point to 2.0 specification Oct 12, 2017
gltfTutorial_005_BuffersBufferViewsAccessors.md Removed GL_ prefixes from enums Jan 6, 2018
gltfTutorial_006_SimpleAnimation.md Changed 'id' to 'node' for animations/channels/target/__. Jan 8, 2018
gltfTutorial_007_Animations.md Animations : Added more explainations about keyframe interpolaiton Jun 16, 2019
gltfTutorial_008_SimpleMeshes.md fixed few glTF Spec urls anchors May 10, 2018
gltfTutorial_009_Meshes.md fixed few glTF Spec urls anchors May 10, 2018
gltfTutorial_010_Materials.md Copyedit Nov 23, 2017
gltfTutorial_011_SimpleMaterial.md Copyedit Nov 23, 2017
gltfTutorial_012_TexturesImagesSamplers.md Copyedit Nov 23, 2017
gltfTutorial_013_SimpleTexture.md Fixed commas in JSON Oct 29, 2018
gltfTutorial_014_AdvancedMaterial.md Update gltfTutorial_014_AdvancedMaterial.md May 13, 2019
gltfTutorial_015_SimpleCameras.md Finalized Morph and Skin. Added Advanced Material. Nov 12, 2017
gltfTutorial_016_Cameras.md Simple Camera Link is broken Jun 27, 2019
gltfTutorial_017_SimpleMorphTarget.md Update gltfTutorial_017_SimpleMorphTarget.md Feb 26, 2018
gltfTutorial_018_MorphTargets.md Copyedit Nov 23, 2017
gltfTutorial_019_SimpleSkin.md Finalized Morph and Skin. Added Advanced Material. Nov 12, 2017
gltfTutorial_020_Skins.md Copyedit Nov 23, 2017

README.md

glTF Tutorial

By Marco Hutter, @javagl

This tutorial gives an introduction to glTF, the GL transmission format. It summarizes the most important features and application cases of glTF, and describes the structure of the files that are related to glTF. It explains how glTF assets may be read, processed, and used to display 3D graphics efficiently.

Some basic knowledge about JSON, the JavaScript Object Notation, is assumed. Additionally, a basic understanding of common graphics APIs, like OpenGL or WebGL, is required.

Acknowledgements:

You can’t perform that action at this time.