A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)
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KillaMaaki
KillaMaaki - Fixed shader to use custom time variable instead of _Time.x, uses r…
…ealtime since startup and is now independant of delta time.

- Added new Luma Sharpness slider, RF/Composite are back to 3 passes but with new luma sharpen filter stage which applies a simple naive sharpness filter to luma value after decoding YIQ. This can be used to sharpen up RF/Composite mode, but also introduces luma fringing artifacts. Currently just using a simple convolution filter, should ideally be using a comb filter as that was what TVs actually used but this should suffice for now until I've got more time to look into it.
Latest commit 95f2bdc Feb 16, 2017

README.md

RetroTVFX

A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc) in Unity.