A more modern MUD server derived from ACK!MUD.
C C++
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area
board
data
doc
help
imc
social
src
README
ack_mssp.gif

README

AckFUSS

AckFUSS is a more modern MUD server derived from ACK!MUD 4.3.1. AckFUSS is primarily
written in C, with C++ being added as needed or replacing old code as time permits.

There is a special file 'src/.dirbuild' that will re-create the required directory
structure and then be removed upon first make. This is to work around the limitations
of Git not tracking empty directories.

Support for this code is provided both via GitHub and the project website.

GitHub 		- https://github.com/Kline-/ackfuss
Project Website	- http://www.ackmud.net

Directory Layout
  area/    -- All area files/zones used in the game
  board/   -- Notes written to 'board' objects within the game
  data/    -- Miscellaneous data such as game configuration, bans, clan data, etc
  doc/     -- Miscellaneous docs on changes/install, Valgrind suppressions, etc
  help/    -- All helpfiles used in the game, nested alphabetically
  imc/     -- All files for built-in intermud communication
  log/     -- All generated log files
  mail/    -- All mail written between players within the game
  npc/     -- Save files for NPCs who are persistent, nested alphabetically
  player/  -- Save files for players, nested alphabetically
  report/  -- Miscellaneous reports such as ideas, bugs, possible leaks, etc
  social/  -- All socials used in the game, nested alphabetically
  src/     -- Source code, header files within h/ and object files within o/