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Raphael v0.28.0

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@KonaeAkira KonaeAkira released this 21 Apr 11:27
5e42195

What's Changed

  • Upgrade egui to 0.34.1 by @KonaeAkira in #332
  • Add fast FinishSolver success path for states with high enough CP by @KonaeAkira in #328
  • Replay actions instead of storing current simulation state in search nodes by @KonaeAkira in #334
    This significantly reduces memory usage for configurations with high node count which also means fewer crashes due to out-of-memory on the web version.
  • Add solver runtime and memory usage measurements via running raphael-cli by @KonaeAkira in #335
  • Use bump allocator for QualityUbSolver and StepLbSolver by @KonaeAkira in #336
  • Skip precompute for StepLbSolver if it will never be queried by @KonaeAkira in #337
  • Reduce size of candidate states in main search loop by @KonaeAkira in #339
  • Update TW game data to patch 7.1 by @KonaeAkira in #340

Full Changelog: v0.27.0...v0.28.0