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Popular repositories

  1. DeferredEngine

    A deferred engine created with monogame

    C# 128 8

  2. BloomFilter-for-Monogame-and-XNA

    A bloom filter module, which can easily be added to existing applications. Solution includes sample

    C# 31 4

  3. ColorGradingFilter-Sample

    A color grading / correction filter for Monogame and XNA.

    C# 28 4

  4. Modelviewer

    3d model viewer for Monogame

    C# 7 6

  5. Object-Space-Engine

    C# 3 1

  6. smaa

    Forked from iryoku/smaa

    SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…

    C++ 1

5 contributions in the last year

Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Mon Wed Fri

Contribution activity

March - August 2018

Kosmonaut3d has no activity yet for this period.

February 2018

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