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You saw nothing (build fix).
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Treeston committed Aug 28, 2016
1 parent 175db15 commit 72a7f4b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/server/game/AI/ScriptedAI/ScriptedGossip.h
Expand Up @@ -87,8 +87,8 @@ inline void AddGossipItemFor(Player* player, uint32 icon, const char* text, uint
inline void AddGossipItemFor(Player* player, uint32 icon, const char* text, uint32 sender, uint32 action, const char* popupText, uint32 popupMoney, bool coded) { player->PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, icon, text, sender, action, popupText, popupMoney, coded); }
// Uses gossip item info from DB
inline void AddGossipItemFor(Player* player, uint32 gossipMenuID, uint32 gossipMenuItemID, uint32 sender, uint32 action) { player->PlayerTalkClass->GetGossipMenu().AddMenuItem(gossipMenuID, gossipMenuItemID, sender, action); }
inline void SendGossipMenuFor(Player* player, uint32 npcTextID, Creature const* creature) { if (creature) SendGossipMenuFor(player, npcTextID, creature->GetGUID()); }
inline void SendGossipMenuFor(Player* player, uint32 npcTextID, ObjectGuid const& guid) { player->PlayerTalkClass->SendGossipMenu(npcTextID, guid); }
inline void SendGossipMenuFor(Player* player, uint32 npcTextID, Creature const* creature) { if (creature) SendGossipMenuFor(player, npcTextID, creature->GetGUID()); }
inline void CloseGossipMenuFor(Player* player) { player->PlayerTalkClass->SendCloseGossip(); }

// Defined fuctions to use with player.
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