For more details on what's new checkout https://www.planarally.io/blog/release-2024.1/
planarally-bin provides a prebuilt client, with a python server that you'll need to run yourself.
planarally-windows provides a compiled executable that can simply be run by double clicking the exe in the planarally-windows-2022.3 folder.
Check the documentation over at https://www.planarally.io for more info
The changelog for this release:
Added
- New location grid setting: drop ratio
- This is used to indicate how shapes with size info dropped on the map should be resized
- (e.g. a goblin_2x2 will take op 2x2 cells in any setup with dropRatio 1, with dropRatio 0.5 however it would only take up 1x1)
- This addresses an issue where this was not properly working with non ft setups
- Selection Box UI now offers a 'clear' and 'select all' option if it's a multi-select popup
Changed
- Vision blocking shapes will now ignore themselves if they are closed
- e.g. a tree trunk will be visible, but what's behind the tree trunk will remain hidden
- Open polygons will behave as they have in the past
- Note system is overhauled
- notes can now either be global or local (i.e. campaign specific)
- notes can now be shared with other players
- notes are now accessed through a special note manager
- this provides filtering / creation / editing / ...
- multiple notes can be popped out at once
- popout notes can be collapsed and freely resized
- popout notes are now markdown aware
- If the text area of a note is still in focus after 5 seconds and an edit was made, a server save is done
- see the release notes for all the changes
- Dice history now contains user and details
- Selection Info: auras are now toggle and rotation sliders instead of range modifiers
- [tech] ModalStack now supports dynamically inserted modals
Fixed
- Polygon edit UI: was not taking rotation of shape into account
- Teleport: shapes would not be removed on the old location until a refresh
- Dice tool: would not send zero results when dice list is empty
- Character: a collection of bugs with variants have been fixed
- Trackers: add max-height and scrolling
- RotationSlider: fix sync issues
- RotationSlider: fix slider anchor not sticking to the rail under certain angles
- [server] log spam of "unknown" shape when temporary shapes are moved