Skip to content

2024.1

Latest
Compare
Choose a tag to compare
@Kruptein Kruptein released this 27 Jan 12:54

For more details on what's new checkout https://www.planarally.io/blog/release-2024.1/

planarally-bin provides a prebuilt client, with a python server that you'll need to run yourself.
planarally-windows provides a compiled executable that can simply be run by double clicking the exe in the planarally-windows-2022.3 folder.

Check the documentation over at https://www.planarally.io for more info

The changelog for this release:

Added

  • New location grid setting: drop ratio
    • This is used to indicate how shapes with size info dropped on the map should be resized
    • (e.g. a goblin_2x2 will take op 2x2 cells in any setup with dropRatio 1, with dropRatio 0.5 however it would only take up 1x1)
    • This addresses an issue where this was not properly working with non ft setups
  • Selection Box UI now offers a 'clear' and 'select all' option if it's a multi-select popup

Changed

  • Vision blocking shapes will now ignore themselves if they are closed
    • e.g. a tree trunk will be visible, but what's behind the tree trunk will remain hidden
    • Open polygons will behave as they have in the past
  • Note system is overhauled
    • notes can now either be global or local (i.e. campaign specific)
    • notes can now be shared with other players
    • notes are now accessed through a special note manager
      • this provides filtering / creation / editing / ...
    • multiple notes can be popped out at once
    • popout notes can be collapsed and freely resized
    • popout notes are now markdown aware
    • If the text area of a note is still in focus after 5 seconds and an edit was made, a server save is done
    • see the release notes for all the changes
  • Dice history now contains user and details
  • Selection Info: auras are now toggle and rotation sliders instead of range modifiers
  • [tech] ModalStack now supports dynamically inserted modals

Fixed

  • Polygon edit UI: was not taking rotation of shape into account
  • Teleport: shapes would not be removed on the old location until a refresh
  • Dice tool: would not send zero results when dice list is empty
  • Character: a collection of bugs with variants have been fixed
  • Trackers: add max-height and scrolling
  • RotationSlider: fix sync issues
  • RotationSlider: fix slider anchor not sticking to the rail under certain angles
  • [server] log spam of "unknown" shape when temporary shapes are moved