Release 0.20.0
For more details on what's new checkout https://www.planarally.io/blog/2020/05/10/release-0-20-0-what-s-new/
The changelog for this release:
Added
- configuration option to specify allowed CORS origins
- alt modifier can be used to disable draw/resize snapping
- Client option to invert the ALT behaviour (i.e. invert snapping behaviour)
- Logo, version info and some urls to the topleft section which is only visible if both locations bar and menu are opened
- Search bar to asset menu
- Some basic tooltips to icons
- Tiered configuration. Configuration file in the data directory takes precedence over one in the folder with server files. Useful for docker deployments to keep the configuration in a volume
- Use spacebar to cycle between your owned tokens
- Aspect ratio lock with ctrl modifier
- Progressbar to the asset manager
- Location rename
- Location removal
- Upon floor change all players with edit access will auto move to the same floor
- Set any shape as marker and jump to that position from the sidebar [LDeeJay1969]
Changed
- Shape access
- Now uses a dropdown prefilled with players so you no longer need to manually type it
- Option to choose full edit access or only vision access
- Default access to specify behaviour for non selected players
- Map tool UX
- Now gives a bit more information on how to use it
- After making a selection you can adjust it to better fit your needs
- Choose the X/Y numbers after selecting the shape
- The center of the drawn resize rectangle now will remain in the exact same place after resize. This prevents sudden map jump.
- Shape resizing
- Now only snaps the point you're resizing instead of an awkward complete shape resize
- Location bar reworked
- Move around as a DM without bringing your players along
- shows which players are in which location
- now has UI to move groups of players as a whole or individually to other locations
- Location settings
- DM options is now used to configure the default settings
- Locations have their own setting menu to override the defaults
- Default brush size is now 1/10th of the grid size instead of the full grid size
Fixed
- Polygon width now properly taken into account when trying to select it
- Floor/Layer bar now moves along with the side menu when opened
- Side menu and locations menu no longer overlap
- Window resizing messing with the lighting borders
- Previous prompt values are now cleared before showing a new prompt
- Asset manager not showing uploaded files until refreshed
- Asset manager contextmenu not rendering correctly when scrolling down
- Grid layers of al lower floors being visible
- DM being able to invite themselves to the room as a player
- Removing a file in the asset manager now deletes the file on the server
- Draw tool no longer delays rendering brush helper after layer/floor change
- Active floor is remembered upon rejoining the session