Npm module for building unitypackages for CI/CD.
PowerUI, the HTML UI framework for Unity.
The Spark CSS engine - a CSS3 layout engine written in C#/ .NET
A PowerUI extension for creating JSON defined animation sequences.
Loonim, the runtime image generation and manipulation library for Unity3D.
A GIF loader suitable for use in Unity (loading them as Unity Texture2D instances).
MathML implementation for the Spark CSS engine.
A JIint extension to include more web API's like Promise and integration with the PowerUI DOM.
A .NET OpenType loader with rapid runtime signed distance field rasterisation (in Unity3D), or a 2D fallback.
SVG renderer for Unity3D
A simple serialisation helper for serialising things like colours to a binary stream.
A HTTP library for a variety of different versions of Unity. Includes support for multiple headers with the same name, cookie jars and other low level header access, structured around the XMLHttpRequest API.
A .Net implementation of the core W3C DOM including a tag soup HTML5 parser and the event model.
The Blaze rasteriser performs triangulation based rasterisation (in Unity) with a 2D scanline fallback.
A simple IO library with hex support for use in Unity.
The zlib compression format, suitable for use in Unity.
The Brotli compression format suitable for use in Unity.
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