Physics-based 2D art.
C C++ Objective-C Python Assembly Ada Other
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README

Explosivo
=========

A physics-based 2D art program written in C++.

The code isn't pretty but it's a work-in-progress and will get better as I go.  Really!

Required Libraries
------------------

* Antigrain
* FreeType 2
* jnetlib
* libpng
* zlib

These are all included in the Explosivo directory.

Compiling Explosivo
-------------------

It's easy.  The two build configurations I've setup are Debug and Release, with the rest being not-working defaults supplied by the IDE.  All you need to do is choose a config and build!

Screenshots
-----------

* http://antimac.org/etc/explosivo/explosivo-1.png
* http://antimac.org/etc/explosivo/explosivo-2.png
* http://antimac.org/etc/explosivo/explosivo-3.png
* http://antimac.org/etc/explosivo/explosivo-4.png
* http://antimac.org/etc/explosivo/explosivo-5.png
* http://antimac.org/etc/explosivo/explosivo-6.png

Binaries
--------

* Explosivo v0.93 -- http://antimac.org/etc/explosivo-0.94.exe

License
-------
Copyright (c) 2011 Daniel Green / Cosmic Shovel, Inc.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.