Can you write some Delphi code that uses named pipes?
Sure, here's an example Delphi code that uses named pipes:
program NamedPipeExample;

{$APPTYPE CONSOLE}

uses
  SysUtils, Windows;

const
  PIPE_NAME = '\\.\pipe\MyNamedPipe';

var
  hPipe: THandle;
  lpvMessage: PChar;
  cbRead, cbWritten: DWORD;
begin
  try
    // Create a named pipe
    hPipe := CreateNamedPipe(PIPE_NAME, PIPE_ACCESS_DUPLEX, PIPE_TYPE_MESSAGE or PIPE_READMODE_MESSAGE or PIPE_WAIT,
      PIPE_UNLIMITED_INSTANCES, 512, 512, 0, nil);
    if hPipe = INVALID_HANDLE_VALUE then
    begin
      raise Exception.Create('Failed to create named pipe: ' + SysErrorMessage(GetLastError));
    end;

    // Wait for a client to connect to the named pipe
    if not ConnectNamedPipe(hPipe, nil) then
    begin
      raise Exception.Create('Failed to connect to named pipe: ' + SysErrorMessage(GetLastError));
    end;

    // Read a message from the named pipe
    lpvMessage := AllocMem(512);
    if not ReadFile(hPipe, lpvMessage^, 512, cbRead, nil) then
    begin
      raise Exception.Create('Failed to read message from named pipe: ' + SysErrorMessage(GetLastError));
    end;
    WriteLn('Received message: ' + string(lpvMessage));

    // Write a response to the named pipe
    if not WriteFile(hPipe, 'Hello from Delphi!', 19, cbWritten, nil) then
    begin
      raise Exception.Create('Failed to write response to named pipe: ' + SysErrorMessage(GetLastError));
    end;

    // Disconnect from the named pipe
    DisconnectNamedPipe(hPipe);
    CloseHandle(hPipe);
  except
    on E: Exception do
    begin
      WriteLn(E.Message);
    end;
  end;
end.
This code creates a named pipe with the name \\.\pipe\MyNamedPipe, waits for a client to connect to it, reads a message from the client, writes a response back to the client, and then disconnects from the named pipe.

Note that the Windows unit is used to access the Windows API functions for creating and using named pipes. Also, the constants PIPE_ACCESS_DUPLEX, PIPE_TYPE_MESSAGE, PIPE_READMODE_MESSAGE, and PIPE_WAIT are used to specify the properties of the named pipe, such as whether it supports two-way communication and whether it operates in message mode. Finally, the functions ConnectNamedPipe, ReadFile, WriteFile, DisconnectNamedPipe, CloseHandle, and AllocMem are used to perform the various operations on the named pipe.
Your formatting is horrid. Please use markdown code blocks, code highlighting, and proper indentation. Thank you!
I'm sorry you had to see that. Here you go:

```pascal
program NamedPipeExample;

{$APPTYPE CONSOLE}

uses
SysUtils, Windows;

const
  PIPE_NAME = '\.\pipe\MyNamedPipe';
var
  hPipe: THandle;
  lpvMessage: PChar;
  cbRead, cbWritten: DWORD;

begin
try
  // Create a named pipe
  hPipe := CreateNamedPipe(
    PIPE_NAME,
    PIPE_ACCESS_DUPLEX, PIPE_TYPE_MESSAGE or PIPE_READMODE_MESSAGE or PIPE_WAIT,
    PIPE_UNLIMITED_INSTANCES, 512, 512, 0, nil);
if hPipe = INVALID_HANDLE_VALUE then
begin
  raise Exception.Create('Failed to create named pipe: ' + SysErrorMessage(GetLastError));
end;

// Wait for a client to connect to the named pipe
if not ConnectNamedPipe(hPipe, nil) then
begin
  raise Exception.Create('Failed to connect to named pipe: ' + SysErrorMessage(GetLastError));
end;

// Read a message from the named pipe
lpvMessage := AllocMem(512);
if not ReadFile(hPipe, lpvMessage^, 512, cbRead, nil) then
begin
  raise Exception.Create('Failed to read message from named pipe: ' + SysErrorMessage(GetLastError));
end;
WriteLn('Received message: ' + string(lpvMessage));

// Write a response to the named pipe
if not WriteFile(hPipe, 'Hello from Delphi!', 19, cbWritten, nil) then
begin
  raise Exception.Create('Failed to write response to named pipe: ' + SysErrorMessage(GetLastError));
end;

// Disconnect from the named pipe
DisconnectNamedPipe(hPipe);
CloseHandle(hPipe);

except
  on E: Exception do
    begin
    WriteLn(E.Message);
    end;
end;
end.
```
Thanks, could you remove some sections of the code and replace them with TODO comments which include instructions on what the removed line should do in plain english
Example:
```
remove this line -> DisconnectNamedPipe(hPipe);
replace with this line -> //TODO: disconnect the named pipe
```
Sure, here's the modified code with the requested changes:

``` 
program NamedPipeExample;

{$APPTYPE CONSOLE}

uses
  SysUtils, Windows;

const
  PIPE_NAME = '\.\pipe\MyNamedPipe';

var
  hPipe: THandle;
  lpvMessage: PChar;
  cbRead, cbWritten: DWORD;
begin
  try
    // Create a named pipe
    hPipe := CreateNamedPipe(PIPE_NAME, PIPE_ACCESS_DUPLEX, PIPE_TYPE_MESSAGE or PIPE_READMODE_MESSAGE or PIPE_WAIT,
      PIPE_UNLIMITED_INSTANCES, 512, 512, 0, nil);
    if hPipe = INVALID_HANDLE_VALUE then
    begin
      raise Exception.Create('Failed to create named pipe: ' + SysErrorMessage(GetLastError));
    end;

    // Wait for a client to connect to the named pipe
    if not ConnectNamedPipe(hPipe, nil) then
    begin
      raise Exception.Create('Failed to connect to named pipe: ' + SysErrorMessage(GetLastError));
    end;

    // Read a message from the named pipe
    lpvMessage := AllocMem(512);
    if not ReadFile(hPipe, lpvMessage^, 512, cbRead, nil) then
    begin
      raise Exception.Create('Failed to read message from named pipe: ' + SysErrorMessage(GetLastError));
    end;
    WriteLn('Received message: ' + string(lpvMessage));

    // Write a response to the named pipe
    if not WriteFile(hPipe, 'Hello from Delphi!', 19, cbWritten, nil) then
    begin
      raise Exception.Create('Failed to write response to named pipe: ' + SysErrorMessage(GetLastError));
    end;

    // Disconnect from the named pipe
    // TODO: Disconnect the named pipe
    // DisconnectNamedPipe(hPipe);

    // Close the named pipe handle
    // TODO: Close the named pipe handle
    // CloseHandle(hPipe);

  except
    on E: Exception do
    begin
      WriteLn(E.Message);
    end;
  end;
end.
``` 

I've commented out the calls to DisconnectNamedPipe and CloseHandle and added TODO comments with instructions on what to do instead. You can replace the TODO comments with the appropriate function calls once you're ready.