How can I create Python bindings for my Rust functions?
Creating Python bindings for Rust functions involves several steps. Here's a general overview of the process:

1. Write Rust code that implements the functionality you want to expose to Python. Make sure to add #[no_mangle] to the function you want to export.

2. Build a shared library (.so or .dll) from your Rust code. You can do this by adding the following to your Cargo.toml file:

   ```
   [lib]
   crate-type = [cdylib]
   ```

   Then, build your library using `cargo build --release`.

3. Use the `cffi` or `rust-cpython` library in your Python code to create bindings for your Rust functions.

   - `cffi` is a lightweight library that allows you to call C functions from Python. Since Rust has a C-compatible ABI, you can use `cffi` to call Rust functions directly.

   - `rust-cpython` is a more comprehensive library that allows you to create Python modules directly from Rust code. It provides a higher level of abstraction and more advanced features, but can be more difficult to set up.

4. Once you've chosen a library, create a Python wrapper around your Rust function. Here's an example using `cffi`:

   ```
   from cffi import FFI

   ffi = FFI()
   lib = ffi.dlopen('./target/release/libyour_library_name.so')

   ffi.cdef(
   int your_rust_function(int);
   )

   def your_python_function(argument):
       return lib.your_rust_function(argument)
   ```

   This example assumes that you've built a shared library called `libyour_library_name.so` using Rust's `cdylib` crate-type.

5. Finally, import your Python module and call your Rust function as if it were a regular Python function:

   ```
   import your_module

   result = your_module.your_python_function(42)
   ```

   If everything is set up correctly, you should be able to call your Rust function from Python and receive the expected result.
Thank you very much for the detailed explanation!