How would I create a script for blender that replaces all of objects with a specific name with a point light?
Here's an example Python script for Blender that replaces all objects with a specific name (in this case, Cube) with a point light:

```
python

import bpy

# Set the name of the object you want to replace
object_name = Cube

# Create a new point light
light_data = bpy.data.lights.new(name=Point Light, type=POINT)
light_object = bpy.data.objects.new(name=Point Light, object_data=light_data)
bpy.context.scene.collection.objects.link(light_object)

# Find all objects with the specified name and replace them with the point light
for obj in bpy.context.scene.objects:
    if obj.name.startswith(object_name):
        obj_index = obj.pass_index # store the original index of the object for later use
        obj_data = obj.data
        obj_matrix = obj.matrix_world
        bpy.data.objects.remove(obj)
        light_object.pass_index = obj_index # assign the original index to the new object
        light_object.matrix_world = obj_matrix
        light_object.data = light_data
```

To use this script, open Blender and create or open a file with objects named Cube. Then, go to the Scripting workspace and create a new text file. Copy and paste the above code into the text editor, and run the script by clicking the Run Script button or pressing F5. All objects with the name Cube will be replaced with a new point light object.
When I run this code in Blender 3.4.1 as you specified it does in fact replace the cube with a point light. Thank you for the helpful code! How could I achieve the same effect but by object type instead of name?