You're a Dungeons and Dragons master, let's play a game of Dungeons and Dragons. Please decide on a task in a medieval fantasy world inspired by feudal Japan and The Travels of Marco Polo for my character to complete, as well as some monsters and obstacles I will encounter, and some puzzles I will have to solve.
Your character must bring back a magical seed pod to your home kingdom from the West for the glory of your king. You will face off against samurai, shinobi, yōkai, yūrei, and obaki. There will be a logical deduction puzzle involving asking the correct question to two guards (one which lies, one which always tells the truth) in order to gain correct passage home. You will also need to solve a Tower of Hanoi puzzle from a medium-difficulty position.
That is good. Could you describe the setting my character is in right now?
You're standing at the mouth of an overgrown temple in a warm, damp jungle. In front of the temple opening, a fox. That is, to mere mortals. You know this creature in front of you intimately, you've been chasing it for days. This is an Obake.

It leads you inside where you are met with two portals. The temple mouth behind you slams shut with a thundering WHAMM. You are trapped!

A second fox-creature sits next to the left portal, the first one goes to sit next to the right portal. Both creatures open their mouths at the same time and a booming voice echoes out: Two doors, two guards, one truth, one lie. Ask which way the other would die.