Update UI 60 times per second.#4570
Conversation
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Merge? |
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I remember doing this on my own fork, and I noticed that the EQ visualizer seemed to behave somewhat differently. Has anybody else noticed this? I didn't see it as a problem, but I might have missed something. |
I think the falloff in |
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Also in |
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I will look into it in the weekend. |
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Adjusted also falloff of mixer faders ( |
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I can't think of any other possible issues with this. The fact that it's not actually 60 fps still feels wrong to me (62.5 fps, assuming the timer is accurate), but I doubt this will cause any actual issues. Merge? |
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I'm not sure if this one is okay for |
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I would hate to defer something so simple and beneficial to 1.3, but we are on feature freeze. It's your call, @PhysSong, I won't complain if we have to defer. |
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It's more like a fine-tuning than feature. |
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Merging into |
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Any win Test binaries? |
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@musikBear This will be part of RC7. So please wait a few days. :) |
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@PhysSong Just want to let you know, that RC7 runs fine on my old Tube-monitor 👍 |
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Should lmms/src/gui/TimeLineWidget.cpp Line 96 in d8fb07f |
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@DomClark Nice catch! |
* Update UI 60 times per second * Adjust falloff values
In addition to LMMS#4570.
Fixes #4562.