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Favour- Actor for PigBenis (#755)
Wanted to do it .
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javascript/features/player_favours/player_favours.js

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@@ -86,6 +86,34 @@ class PlayerFavours extends Feature {
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rotation: 276
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});
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// -----------------------------------------------------------------------------------------
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// PigBenis (https://forum.sa-mp.nl/user-7697.html)
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this.PigBenisActors_ = new ScopedEntities();
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this.PigBenisActors_.createActor({
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modelId: 120,
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position: new Vector(1708.6381, -2102.4609, 13.5469),
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rotation: 178.9437
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});
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this.PigBenisActors_.createActor({
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modelId: 120,
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position: new Vector(1714.1179, -2102.8254, 13.5469),
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rotation: 186.9586
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});
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this.PigBenisActors_.createActor({
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modelId: 120,
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position: new Vector(1710.8010, -2100.5366, 19.1346),
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rotation: 182.8069
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});
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this.PigBenisActors_.createActor({
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modelId: 71,
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position: new Vector(1696.9012, 1453.5201, 10.7615),
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rotation: 270
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});
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// -----------------------------------------------------------------------------------------
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// TheMightyQ (https://forum.sa-mp.nl/user-16597.html)
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@@ -165,6 +193,9 @@ class PlayerFavours extends Feature {
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this.lukaAndToxicccokieActors_.dispose();
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this.lukaAndToxicccokieActors_ = null;
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this.PigBenisActors_.dispose();
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this.PigBenisActors_ = null;
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for (const objectGroup of this.objectGroups_)
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objectGroup.dispose();
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