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Teach PlaygroundJS how to deal with base64 encoding
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RussellLVP committed Jul 16, 2020
1 parent 1a600fa commit 2afbe57
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Showing 3 changed files with 85 additions and 0 deletions.
78 changes: 78 additions & 0 deletions src/playground/bindings/global_callbacks.cc
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,9 @@

#include "bindings/global_callbacks.h"

#include <openssl/bio.h>
#include <openssl/evp.h>

#include "base/file_path.h"
#include "base/file_search.h"
#include "base/logging.h"
Expand Down Expand Up @@ -50,6 +53,81 @@ void AddEventListenerCallback(const v8::FunctionCallbackInfo<v8::Value>& argumen
global->AddEventListener(toString(arguments[0]), v8::Local<v8::Function>::Cast(arguments[1]));
}

static std::string Base64Transform(const std::string& input, bool encode) {
static std::vector<char> buffer;

BIO* base64 = BIO_new(BIO_f_base64());
BIO* bio = BIO_new(BIO_s_mem());

BIO_set_flags(base64, BIO_FLAGS_BASE64_NO_NL);
BIO_push(base64, bio);

int length = 0;

if (encode) {
buffer.resize(4 + (size_t)(input.size() * 1.5)); // +50% for encoding overhead

int ret = BIO_write(base64, input.data(), input.length());
BIO_flush(base64);

if (ret > 0)
length = BIO_read(bio, buffer.data(), buffer.size());

} else {
buffer.resize((size_t)(input.size() * 0.8)); // data will shrink by ~33%.

int ret = BIO_write(bio, input.data(), input.length());
BIO_flush(bio);

if (ret > 0)
length = BIO_read(base64, buffer.data(), buffer.size());
}

BIO_free(base64);
BIO_free_all(bio);

if (length <= 0)
return std::string();

return std::string(buffer.data(), buffer.data() + length);
}

// string atob(string data);
void Base64DecodeCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments) {
if (arguments.Length() < 1) {
ThrowException("unable to execute atob(): 1 argument required, none provided.");
return;
}

if (!arguments[0]->IsString()) {
ThrowException("unable to execute atob(): expected a string for argument 1.");
return;
}

const std::string encoded = toString(arguments[0]);
const std::string plaintext = Base64Transform(encoded, /* encode= */ false);

arguments.GetReturnValue().Set(v8String(plaintext));
}

// string btoa(string data);
void Base64EncodeCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments) {
if (arguments.Length() < 1) {
ThrowException("unable to execute atob(): 1 argument required, none provided.");
return;
}

if (!arguments[0]->IsString()) {
ThrowException("unable to execute atob(): expected a string for argument 1.");
return;
}

const std::string plaintext = toString(arguments[0]);
const std::string encoded = Base64Transform(plaintext, /* encode= */ true);

arguments.GetReturnValue().Set(v8String(encoded));
}

// void clearModuleCache(string prefix);
void ClearModuleCacheCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments) {
auto runtime = Runtime::FromIsolate(arguments.GetIsolate());
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2 changes: 2 additions & 0 deletions src/playground/bindings/global_callbacks.h
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,8 @@ class Value;
namespace bindings {

void AddEventListenerCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments);
void Base64DecodeCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments);
void Base64EncodeCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments);
void ClearModuleCacheCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments);
void DispatchEventCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments);
void ExecCallback(const v8::FunctionCallbackInfo<v8::Value>& arguments);
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5 changes: 5 additions & 0 deletions src/playground/bindings/global_scope.cc
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,11 @@ void GlobalScope::InstallPrototypes(v8::Local<v8::ObjectTemplate> global) {
InstallFunction(global, "wait", WaitCallback);
InstallFunction(global, "exec", ExecCallback);

// JavaScript methods for converting a string to base64, and vice versa. Names based on:
// https://developer.mozilla.org/en-US/docs/Web/API/WindowOrWorkerGlobalScope/atob
InstallFunction(global, "atob", Base64DecodeCallback);
InstallFunction(global, "btoa", Base64EncodeCallback);

// Fast-path since idle checks generally are expensive.
InstallFunction(global, "isPlayerMinimized", IsPlayerMinimizedCallback);

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