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Ensure correct initialization #17

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Spasi opened this Issue Oct 28, 2014 · 0 comments

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Spasi commented Oct 28, 2014

The first LWJGL method called by client code varies, based on how the library is going to be used. We need to make sure that the library is correctly initialized under all circumstances.

Currently, there's a error if an external OpenGL context is used and the first method called is GLContext.createFromCurrent().

@Spasi Spasi added the Type: Bug label Nov 17, 2014

@Spasi Spasi added this to the 3.0 milestone Nov 17, 2014

@Spasi Spasi self-assigned this Nov 17, 2014

@Spasi Spasi closed this in e9e3b48 Nov 18, 2014

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