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unity-named-pipes

A native named pipe wrapper for Unity3D.

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Unity is very special and is unable to use the NamedPipeClientStream provided by C# without crashing and dying horribly. Even in the latest versions it strugles with this simple task.

This library is here to resolve that. It utilises a native wrapper (which is run outside of unity apparently) around the pipes for both unix and windows and puts them in a nice streamable class for C# to use.