Scripts and tools for Kantai Collection modding
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bin
data
.gitattributes
.gitignore
FetchHistoricalRank.bat
License.txt
README.md
autogen.bat
avagen.bat
bump.bat
cleanup.cmd
download.cmd
export.cmd
extract.cmd
import.cmd
ini2json.bat
inigen.bat
launcher.bat
oneclick.bat
replace.cmd
scale.cmd
selftest.cmd

README.md

PEROist v7 (25/07/15)

Scripts and tools for Kantai Collection modding

Authored with the dark arts of Windows batch scripting

License Information for binaries can be found in License.txt


The aim of this script pack is to pick up the slack of the official developers. A fixed resolution of 800x480px may be acceptable two years ago, but with the proliferation of high definition screens it has become a major distraction to our enjoyment. This game looks awful when scaled up, and as far as I could see there is no imperative from the developers to improve it. I hope this will improve player's experice and possibly force some changes upstream.

This repository does not contain any copyrighted code or images without appropriate authorisations. Changes made to game files are done in a manner that is as transparent as possible and they should, in theory, not affect the communication between the client and the server.


Currently working components:

oneclick.bat: Hassle-free upscaling of in-game graphical assets contained in .swf files.

autogen.bat: Automatically generate mod packs.

inigen.bat: Interactive generator of .config.ini files to facilitate mod creation.

bump.bat: Updates the "Last-Modified" metadata of .hack.swf and .hack.mp3 files to fix weirdness of some cache managers.

download.cmd: Game asset downloader and updater.

Features in development:

PEROist launcher: One unified interface to access all features and streamline mod generating process.