diff --git a/src/parser/src/maps.rs b/src/parser/src/maps.rs index a14591b..2a2599c 100644 --- a/src/parser/src/maps.rs +++ b/src/parser/src/maps.rs @@ -1579,7 +1579,6 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "ZOOM" => PropType::Button, "SCOREBOARD" =>PropType::Button, "WALK" => PropType::Button, - "CCSPlayerPawn.CCSPlayer_MovementServices.m_nButtonDownMaskPrev" => PropType::Player, // TEAM "CCSTeam.m_iTeamNum" => PropType::Team, @@ -1759,8 +1758,6 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "CCSPlayerController.CCSPlayerController_ActionTrackingServices.m_unTotalRoundDamageDealt" => PropType::Controller, "CCSPlayerController.m_bPawnIsAlive" => PropType::Controller, "CCSPlayerController.m_nPawnCharacterDefIndex" => PropType::Controller, - - "CCSPlayerController.CCSPlayerController_InGameMoneyServices.m_iAccount" => PropType::Controller, "CCSPlayerController.CCSPlayerController_InGameMoneyServices.m_iStartAccount" => PropType::Controller, "CCSPlayerController.CCSPlayerController_InGameMoneyServices.m_iTotalCashSpent" => PropType::Controller, @@ -1832,7 +1829,6 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "CCSPlayerController.CCSPlayerController_DamageServices.CDamageRecord.m_bIsOtherEnemy" => PropType::Controller, "CCSPlayerController.CCSPlayerController_DamageServices.CDamageRecord.m_killType" => PropType::Controller, "CCSPlayerController.m_iPing"=> PropType::Controller, - "entity_id" => PropType::Custom, "CCSPlayerPawn.CCSPlayer_ItemServices.m_bHasDefuser" => PropType::Player, "CCSPlayerPawn.CCSPlayer_ItemServices.m_bHasHelmet" => PropType::Player, @@ -1922,10 +1918,8 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "CCSPlayerPawn.m_nHierarchyId" => PropType::Player, "CCSPlayerPawn.m_nCollisionFunctionMask" => PropType::Player, "CCSPlayerPawn.m_vecMaxs" => PropType::Player, - "CCSPlayerPawn.m_nEnablePhysics" => PropType::Player, "CCSPlayerPawn.m_nAddDecal" => PropType::Player, - "CCSPlayerPawn.m_vDecalPosition" => PropType::Player, "CCSPlayerPawn.m_vDecalForwardAxis" => PropType::Player, "CCSPlayerPawn.m_vecForce" => PropType::Player, @@ -1934,7 +1928,6 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "CCSPlayerPawn.CCSPlayer_MovementServices.m_arrForceSubtickMoveWhen" => PropType::Player, "CCSPlayerPawn.CCSPlayer_MovementServices.m_vecLadderNormal" => PropType::Player, "CCSPlayerPawn.CCSPlayer_MovementServices.m_nLadderSurfacePropIndex" => PropType::Player, - "CCSPlayerPawn.CCSPlayer_MovementServices.m_bDesiresDuck" => PropType::Player, "CCSPlayerPawn.CCSPlayer_MovementServices.m_fStashGrenadeParameterWhen" => PropType::Player, "CCSPlayerPawn.CCSPlayer_MovementServices.m_flOffsetTickCompleteTime" => PropType::Player, @@ -1950,7 +1943,6 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "CCSPlayerPawn.m_unFreezetimeEndEquipmentValue" => PropType::Player, "CCSPlayerPawn.m_bKilledByHeadshot" => PropType::Player, "CCSPlayerPawn.CCSPlayer_BulletServices.m_totalHitsOnServer" => PropType::Player, - "CCSPlayerPawn.m_aimPunchAngle" => PropType::Player, "CCSPlayerPawn.m_aimPunchAngleVel"=> PropType::Player, "CCSPlayerPawn.m_aimPunchTickBase"=> PropType::Player, @@ -1963,12 +1955,6 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "CCSPlayerPawn.m_bRagdollDamageHeadshot"=> PropType::Player, "CCSPlayerPawn.m_vRagdollServerOrigin"=> PropType::Player, "CCSPlayerPawn.m_qDeathEyeAngles"=> PropType::Player, - // "CCSPlayerPawn.ViewAngleServerChange_t.nType" => PropType::Player, - // "CCSPlayerPawn.m_vecMaxs" => PropType::Player, - // "CCSPlayerPawn.m_vecMaxs" => PropType::Player, - - - // Custom "X"=> PropType::Custom, "user_id"=> PropType::Custom, @@ -1983,8 +1969,6 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "CCSPlayerPawn.m_bSpottedByMask" => PropType::Custom, "agent_skin" => PropType::Custom, "is_alive" => PropType::Custom, - - // Weapon "m_flAnimTime" => PropType::Weapon, "m_flSimulationTime"=> PropType::Weapon, @@ -2167,24 +2151,7 @@ pub static TYPEHM: phf::Map<&'static str, PropType> = phf_map! { "m_iClip2"=> PropType::Weapon, "m_pReserveAmmo"=> PropType::Weapon, "m_nViewModelIndex"=> PropType::Weapon, - // new "m_nDropTick"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - //"m_nViewModelIndex"=> PropType::Weapon, - - - }; pub static FRIENDLY_NAMES_MAPPING: phf::Map<&'static str, &'static str> = phf_map! {