From 92da832550b2385fd7a4100f501c7b445410281c Mon Sep 17 00:00:00 2001 From: Will Buck Date: Sat, 17 Jan 2026 15:26:19 -0600 Subject: [PATCH] Fix Nerve Gas ID for Tinnin Bulwarks --- scripts/actions/mobskills/polar_bulwark.lua | 2 +- scripts/actions/mobskills/pyric_bulwark.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/actions/mobskills/polar_bulwark.lua b/scripts/actions/mobskills/polar_bulwark.lua index 7d3acd928f3..c7d1c4a454d 100644 --- a/scripts/actions/mobskills/polar_bulwark.lua +++ b/scripts/actions/mobskills/polar_bulwark.lua @@ -20,7 +20,7 @@ mobskillObject.onMobWeaponSkill = function(target, mob, skill) mob:addStatusEffectEx(xi.effect.MAGIC_SHIELD, 0, 1, 0, 45) skill:setMsg(xi.msg.basic.SKILL_GAIN_EFFECT) if mob:getFamily() == 313 then -- Tinnin follows this up immediately with Nerve Gas - mob:useMobAbility(1580) + mob:useMobAbility(1836) end return xi.effect.MAGIC_SHIELD diff --git a/scripts/actions/mobskills/pyric_bulwark.lua b/scripts/actions/mobskills/pyric_bulwark.lua index 7c520c2bb6e..0edb3fb80a6 100644 --- a/scripts/actions/mobskills/pyric_bulwark.lua +++ b/scripts/actions/mobskills/pyric_bulwark.lua @@ -21,7 +21,7 @@ mobskillObject.onMobWeaponSkill = function(target, mob, skill) mob:addStatusEffectEx(xi.effect.PHYSICAL_SHIELD, 0, 1, 0, 45) skill:setMsg(xi.msg.basic.SKILL_GAIN_EFFECT) if mob:getFamily() == 313 then -- Tinnin follows this up immediately with Nerve Gas - mob:useMobAbility(1580) + mob:useMobAbility(1836) end return xi.effect.PHYSICAL_SHIELD