From c2bedcec9a26c4ecb44eafbe7488046c74918317 Mon Sep 17 00:00:00 2001 From: ThrisStraizo <45871917+ThrisStraizo@users.noreply.github.com> Date: Tue, 17 Feb 2026 20:08:10 -0800 Subject: [PATCH] Bune Draw in This PR adds the missing Draw In that Bune posses on retail. --- scripts/zones/Gustav_Tunnel/mobs/Bune.lua | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/scripts/zones/Gustav_Tunnel/mobs/Bune.lua b/scripts/zones/Gustav_Tunnel/mobs/Bune.lua index af164accefb..5cd0725d5fa 100644 --- a/scripts/zones/Gustav_Tunnel/mobs/Bune.lua +++ b/scripts/zones/Gustav_Tunnel/mobs/Bune.lua @@ -76,6 +76,21 @@ entity.onMobSpawn = function(mob) mob:setMaxMP(0) end +entity.onMobFight = function(mob, target) + local drawInTable = + { + conditions = + { + target:checkDistance(mob) > mob:getMeleeRange(target), + }, + position = mob:getPos(), + offset = 3, + degrees = 90, + wait = 10, + } + utils.drawIn(target, drawInTable) +end + entity.onMobDespawn = function(mob) xi.mob.updateNMSpawnPoint(mob) mob:setRespawnTime(math.random(75600, 86400)) -- 21-24 hours