From 1593bb8d31249a7446063bfd79e5093fd824fc5d Mon Sep 17 00:00:00 2001 From: ThrisStraizo <45871917+ThrisStraizo@users.noreply.github.com> Date: Wed, 18 Mar 2026 22:13:24 -0700 Subject: [PATCH] Adjust SC Trigger distance for Against All Odds This PR adjusts the distance Gowam or Yazquhl will attempt to skillchain their buddy's target. --- scripts/zones/The_Ashu_Talif/mobs/Gowam.lua | 6 +++--- scripts/zones/The_Ashu_Talif/mobs/Yazquhl.lua | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/scripts/zones/The_Ashu_Talif/mobs/Gowam.lua b/scripts/zones/The_Ashu_Talif/mobs/Gowam.lua index 0331aca522b..e947df186b9 100644 --- a/scripts/zones/The_Ashu_Talif/mobs/Gowam.lua +++ b/scripts/zones/The_Ashu_Talif/mobs/Gowam.lua @@ -75,7 +75,7 @@ entity.onMobFight = function(mob, target) gowamMob:getTP() < 1000 or not scTarget or scTarget:isDead() or - gowamMob:checkDistance(scTarget) >= 8 + gowamMob:checkDistance(scTarget) >= 25 then gowamMob:setMobAbilityEnabled(true) gowamMob:setMagicCastingEnabled(true) @@ -118,7 +118,7 @@ entity.onMobMobskillChoose = function(mob, target, skillId) if yazquhl:isDead() or yazquhl:getTP() < 1000 or - mob:checkDistance(yazquhl) >= 12 + mob:checkDistance(yazquhl) >= 25 then table.insert(tpTable, xi.mobSkill.FLAT_BLADE_1) table.insert(tpTable, xi.mobSkill.VORPAL_BLADE_1) @@ -140,7 +140,7 @@ entity.onMobWeaponSkill = function(mob, target) if yazquhl and yazquhl:isAlive() and - mob:checkDistance(yazquhl) < 12 + mob:checkDistance(yazquhl) < 25 then yazquhl:setMobAbilityEnabled(false) instance:setLocalVar('scReadyGowam', 1) diff --git a/scripts/zones/The_Ashu_Talif/mobs/Yazquhl.lua b/scripts/zones/The_Ashu_Talif/mobs/Yazquhl.lua index 6c9945878ac..c215f8295fb 100644 --- a/scripts/zones/The_Ashu_Talif/mobs/Yazquhl.lua +++ b/scripts/zones/The_Ashu_Talif/mobs/Yazquhl.lua @@ -63,7 +63,7 @@ entity.onMobFight = function(mob, target) yazquhlMob:getTP() < 1000 or not scTarget or scTarget:isDead() or - yazquhlMob:checkDistance(scTarget) >= 8 + yazquhlMob:checkDistance(scTarget) >= 25 then yazquhlMob:setMobAbilityEnabled(true) return @@ -106,7 +106,7 @@ entity.onMobMobskillChoose = function(mob, target, skillId) if gowam:isDead() or gowam:getTP() < 1000 or - mob:checkDistance(gowam) >= 12 + mob:checkDistance(gowam) >= 25 then table.insert(tpTable, xi.mobSkill.FLAT_BLADE_1) table.insert(tpTable, xi.mobSkill.VORPAL_BLADE_1) @@ -142,7 +142,7 @@ entity.onMobWeaponSkill = function(mob, target, skill, action) if gowam and gowam:isAlive() and - mob:checkDistance(gowam) < 12 + mob:checkDistance(gowam) < 25 then gowam:setMobAbilityEnabled(false) gowam:setMagicCastingEnabled(false)