From 90e0803fe63a0005a2561634f60b3e521c42fa42 Mon Sep 17 00:00:00 2001 From: sruon Date: Mon, 23 Mar 2026 19:24:12 -0600 Subject: [PATCH] Update client spells and abilities after changing equip --- src/map/entities/charentity.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/map/entities/charentity.cpp b/src/map/entities/charentity.cpp index 0fff63f514d..c7c690cffe7 100644 --- a/src/map/entities/charentity.cpp +++ b/src/map/entities/charentity.cpp @@ -44,6 +44,8 @@ #include "packets/s2c/0x053_systemmes.h" #include "packets/s2c/0x055_scenarioitem.h" #include "packets/s2c/0x058_assist.h" +#include "packets/s2c/0x0aa_magic_data.h" +#include "packets/s2c/0x0ac_command_data.h" #include "packets/s2c/0x0df_group_attr.h" #include "ai/ai_container.h" @@ -1197,6 +1199,10 @@ void CCharEntity::flushEquipChanges() } } + // Send updated list of spells, abilities and weaponskills + pushPacket(this); + pushPacket(this); + inventorySyncState_.clearEquipChanges(); }