Further separated game-logic from the core framework.
Currently the following is wrapped: - Cameras - Directional lights - Renderstates - ZBuffers
The wrappers will be built as I move along, trying to make jME more lispy.
Updated Wiki with screenshots.
Source code restructured: * Utils for handling global variables and resources have been moved into utils.clj Added special functionality to load resources from class-path. * Enviroment.clj has been added, this generated as fractal landscape and adds a skybox.