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ODFAEG - Opensource Development Framework Adapted For Every Game. ========================================= ODFAEG is a simple, fast, cross-platform and object-oriented multimedia API. It provides securised networking, a game command system, components for multipass rendering, an entity system, collision detection, pathfinding, etc..., etc... It is written in C++ and using cross-plateform libraries. Authors ------- Laurent Duroisin - main developer (firstname.lastname@example.org) Download -------- You can get the current development version from the git repository (https://github.com/LaurentDuroisin/ODFAEG). Install ------- Follow the instructions in the tutorial. (In the repository) Learn ----- Read the tutorials in the repository. Contribute ---------- ODFAEG is an open-source project, and it needs your help to go on growing and improving. Don't hesitate to send me suggestions or bug reports gith-hub or by e-mail. Submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentDuroisin/ODFAEG/issues/). You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.