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Simple and Fast Multimedia Library

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Updated Xcode templates and cmake script

What's new in the templates:
 - Removed support for 32 bits and gcc
 - Removed useless code
 - Removed custom warnings settings – let Xcode decide with its default values
 - Set default target version to CMAKE_OSX_DEPLOYMENT_TARGET

What's new in cmake script:
 - Added cmake options for archs and deployment target
 - Added minimum requirements checking
latest commit 19012c66ea
Marco Antognini mantognini authored April 15, 2014
Octocat-spinner-32 cmake Updated Xcode templates and cmake script April 15, 2014
Octocat-spinner-32 doc Fixed several Doxygen warnings, limited input to *.hpp files March 29, 2014
Octocat-spinner-32 examples Removed support for OS X 10.6 and below April 15, 2014
Octocat-spinner-32 extlibs Fixed incorrect symlink in freetype.framework (close #519) April 15, 2014
Octocat-spinner-32 include Fixed a few glitches in the documentation April 15, 2014
Octocat-spinner-32 src Added support for OpenGL 3.2 context on OS X (close #84) April 15, 2014
Octocat-spinner-32 tools Updated Xcode templates and cmake script April 15, 2014
Octocat-spinner-32 .travis.yml added .travis.yml July 09, 2013
Octocat-spinner-32 CMakeLists.txt Updated Xcode templates and cmake script April 15, 2014
Octocat-spinner-32 license.txt Updated copyright year to 2014 February 06, 2014
Octocat-spinner-32 readme.txt Updated links in readme.txt June 26, 2013
SFML - Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.


Laurent Gomila - main developer (
Marco Antognini - OS X developer (


You can get the latest official release on SFML website (
You can also get the current development version from the git repository (


Follow the instructions of the tutorials (, there is one for each platform/compiler that SFML supports.


There are several places to learn SFML:
* The official tutorials (
* The online API documentation (
* The community wiki (
* The community forum ( (or for french people)


SFML is an open-source project, and it needs your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (,
submit patches by e-mail, or post new bugs/features requests on the task tracker (
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.
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