@@ -0,0 +1,134 @@
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<image source="snow text/snow_on_stones.png" width="320" height="256"/>
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<tileset firstgid="81" name="full_ladder" tilewidth="32" tileheight="32" tilecount="8" columns="2">
<image source="snow text/full_ladder.png" width="64" height="128"/>
</tileset>
<tileset firstgid="89" name="ladder" tilewidth="32" tileheight="32" tilecount="8" columns="2">
<image source="snow text/ladder.png" width="64" height="128"/>
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<objectgroup name="collision" offsetx="-1" offsety="-1">
<object id="1" x="-1" y="419" width="351" height="349"/>
<object id="2" x="163" y="6" width="186" height="191"/>
<object id="3" x="961" y="0" width="121" height="219"/>
<object id="4" x="966" y="417" width="113" height="348"/>
<object id="5" x="44" y="0" width="38" height="84"/>
</objectgroup>
<objectgroup name="start_end">
<object id="10" x="35" y="103" width="55" height="55">
<ellipse/>
</object>
<object id="12" x="1135" y="643">
<polygon points="0,0 54,86 -11,89"/>
</object>
</objectgroup>
</map>
@@ -573,7 +573,7 @@ public void gameUpdate() {
// }

private boolean collidesWithMap() {
boolean result = false;
boolean result = false;
for (int x = 0; x < collisionArray.size(); x++) {
if (interp.overlaps(collisionArray.get(x))) {
result = true;
@@ -582,24 +582,6 @@ private boolean collidesWithMap() {
}
return result;
}
<<<<<<< HEAD

=======

// wtf david
// private boolean collidesWithMap() {
// boolean result = false;
// if (!interp.overlaps(collide) && !interp.overlaps(collideBoulder))
// return false;
// for (int x = 0; x < collisionArray.size(); x++) {
// if (interp.overlaps(collisionArray.get(x))) {
// result = true;
// break;
// }
// }
// return result;
// }
>>>>>>> origin/master

private void priorityDraw() {
if (direction.equals("up"))
@@ -61,7 +61,7 @@ public void show() {
splashTitleSprite = new Sprite(splashTitle);
splashTitleSprite.setPosition(0f, 768 - splashTitleSprite.getHeight());

roll = new Texture("roll_left.png");
roll = new Texture("roll_right.png");
walk = new Texture("left_walk.png");

TextureRegion[][] temp_left = TextureRegion.split(walk, 32, 64);
@@ -80,11 +80,9 @@ public void show() {
}

walkAnim = new Animation(0.15f, framesWalk);
<<<<<<< HEAD

rollAnim = new Animation(0.08f, framesRoll);
=======
rollAnim = new Animation(0.10f, framesRoll);
>>>>>>> origin/master


Tween.set(splashTitleSprite, SpriteManager.ALPHA).target(0f).start(tweenManager);
Tween.to(splashTitleSprite, SpriteManager.ALPHA, 2f).target(1f).repeatYoyo(1, 4f)
@@ -7,6 +7,6 @@
</classpathentry>
<classpathentry exported="true" kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
<classpathentry exported="true" kind="con" path="org.eclipse.buildship.core.gradleclasspathcontainer"/>
<classpathentry combineaccessrules="false" kind="src" path="/my-gdx-game-core"/>
<classpathentry combineaccessrules="false" exported="true" kind="src" path="/my-gdx-game-core"/>
<classpathentry kind="output" path="bin"/>
</classpath>
@@ -26,6 +26,11 @@
<type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/core/assets</locationURI>
</link>
<link>
<name>assets_</name>
<type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/core/assets</locationURI>
</link>
</linkedResources>
<filteredResources>
<filter>