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Commits on Nov 25, 2014
  1. @DDuarte
  2. @DDuarte

    Fix Windows compilers errors

    DDuarte authored
    Working with Visual C++ CTP November 2013 compiler
    
    Renamed GLFW_INCLUDE_PATH to GLFW_INCLUDE_DIR, statically link LeEngine lib and use proper thread libs
Commits on Apr 6, 2013
  1. @DDuarte
  2. @DDuarte
Commits on Mar 19, 2013
  1. @DDuarte
Commits on Mar 18, 2013
  1. @DDuarte
  2. @DDuarte

    Fix warnings in Engine

    DDuarte authored
  3. @DDuarte
Commits on Mar 17, 2013
  1. @DDuarte

    Drop Visual Studio files and use CMake instead

    DDuarte authored
    Cleanup and update dependencies
Commits on Mar 14, 2013
  1. @DDuarte
  2. @DDuarte

    Update .vcxproj's

    DDuarte authored
  3. @DDuarte
Commits on Jul 9, 2012
  1. @DDuarte

    Packet handling for server

    DDuarte authored
  2. @DDuarte
Commits on Jul 8, 2012
  1. @DDuarte

    LeServer: Session class

    DDuarte authored
  2. @DDuarte
  3. @DDuarte
  4. @DDuarte
  5. @DDuarte
  6. @DDuarte

    Comments for SettingsManager

    DDuarte authored
  7. @DDuarte

    Use SettingsManager in a different way:

    DDuarte authored
    - client and server both define what settings do they want to load (no longer in the engine)
    - if config file does not exists it's created a new one
  8. @DDuarte
Commits on Jul 5, 2012
  1. @DDuarte
  2. @DDuarte
  3. @DDuarte

    Remove ByteBuffer and Packet default constructors

    DDuarte authored
    Add an assertion and rewrite part of bytebuffer >> string operator
  4. @DDuarte
Commits on Jul 4, 2012
  1. @DDuarte

    Vector: vector multiplication/division by another vector is not a wel…

    DDuarte authored
    …l defined operation (no math/physical meaning) (sorry kael)
  2. @DDuarte
  3. @DDuarte

    ByteBuffer: Optimize string reading/writing

    DDuarte authored
    Instead of appending 0 to the end of stream or reading until finding
    0, append/read a compacted length before the string.
    This length is packed 7 bits at a time. If the highbit of the byte is
    1 (0x80) read one more byte, maximum of 4.
    E.g, writing "100" requires one byte, writing "1000" requires two bytes
Commits on Jul 3, 2012
  1. @DDuarte

    ByteBuffer: Implement >> (read) and << (write) operators

    DDuarte authored
    More will be added on demand
  2. @DDuarte

    Add ByteBuffer class (based on TrinityCore's implementation)

    DDuarte authored
    Print() method generates output similar to http://pastebin.com/Sx1bHteA
  3. @DDuarte
  4. @DDuarte

    Classes ColorRGB and ColorRGBA

    DDuarte authored
    Add two methods to floating p. Math class: FuzzyIsEqual and FuzzyIsZero (almost equal)
Commits on Jul 2, 2012
  1. @DDuarte
  2. @DDuarte

    Vector: Fix typos

    DDuarte authored
    Random: add concept assert for iterator
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