You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I tried rendering 10000 Canvas points (activated through L_PREFER_CANVAS) with L.CircleMarker and noticed that it's way slower than SVG. Than I noticed endless _updateCanvasViewport() loop, which is caused by 'this.on('moveend', this._updateCanvasViewport);'... Is it a bug?