NW.js ARMv7 binaries
Instructions for running your NW.js application on Linux ARMv7
Executable binaries are available for download under the Releases tab.
After downloading the binary archive and unpacking it you can run NW.js on Linux ARMv7 devices with the following command:
./nw --use-gl=egl --ignore-gpu-blacklist --disable-accelerated-2d-canvas --num-raster-threads=2
The step-by-step guides to build NW.js are located under the docs directory. This repo also contains a
building-script.sh for a more convenient build experience.
Building NW.js on supported platforms tutorial
Cross compilation tutorial for v0.12.x
Cross compilation tutorial for v0.14.x
Chrome branding (enable proprietary codecs)
With versions v0.14.x, v0.15.x, v0.16.x the shared object files located in lib directory need to be copied to /usr/lib directory.
If you don't want NW.js to store shared objects there, as an alternative, you can add the library where you store the shared objects to LD_LIBRARY_PATH environment variable, as shown below:
If you don't want to export the environment variable every time you reboot you device you can add the export line to the end of .bashrc file.
Thanks @gripped, @jtg-gg!