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Realtime roguelike engine, written in C99. It depends on libtcod and GLib.
C C++ JavaScript
branch: master

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html
include
Doxyfile
LIBTCOD-CREDITS.txt
LIBTCOD-LICENSE.txt
README.txt
compile_lib.sh
gpl-3.0.txt
libSDL.so
libtcod.so
libtsmi.h
terminal.png
tsmi.c

README.txt

libtsmi is an engine for realtime, tile-based, text-graphic RPG games. It is written in C99, and
makes use of the libtcod roguelike library, and the GLib general-purpose utility library.

For documentation, see index.html in the html folder.

To compile, use ./compile_lib.sh
A proper makefile is pending.
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