Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Chronos not working - "Please check that your headset and sensor are connected" #50

Closed
subcommander opened this issue Apr 26, 2016 · 4 comments

Comments

@subcommander
Copy link

Occulus app version 1.3.2.208104 (1.3.2.210591)
Chronos game version 1.1

I just downloaded Oculus desktop app and Chronos but was unable to get it working.

At load up, the Vive never switches from Vive Home to Chronos, Instead the Oculus and then Gunfire opening animations appear on my desktop monitor in full screen mode. It then flashed to the Chronos title screen where I receive the message "Please check that your headset and sensor are connected". When I clicked OK on the message nothing happens and I am unable to close the message. I am stuck at this point on the title screen.

I was sure to drag Chronos onto the injector (if you do it vice versa you receive a "Failed Entitlement" message). I also set all files to run as admin. It tried the x86 file. I tried the Chronos-Win64-File in Chronos > Binaries > Win64.

@vraddict
Copy link

Hi Have no problem with Chronos working.... you need oculus store open and place the injector in C:\Program Files\Oculus\Software\gunfire-games-llc-chronos\Chronos\Binaries\Win64.. make sure you have VR Running. also sometimes to get it working you will need to reboot the system.... hope this helps... let me know

@lchamp
Copy link

lchamp commented Apr 27, 2016

Same here, my Chronos is working too.

I just had to change C:\Program Files (x86)\Oculus\Redistributables\directx-june-2010--DirectXRedistJune2010 to "run as administrator" (in rightClick>property>compatibility) otherwise I couldn't start a new game.

Also, you might need to have your Vive controllers turned on (even if you'll play with your 360 controller).

@LibreVR
Copy link
Collaborator

LibreVR commented Apr 27, 2016

I can also confirm Chronos is working fine.

@baggyg
Copy link

baggyg commented Jul 10, 2019

I am not sure if OP has the same setup, however this problem might be related just to Quest via Virtual Desktop / ALVR. I can run this fine through Vive Pro but have exactly the same issue on Quest.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants