Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Creature pet behavior ( SIlver Hand ) #1371

Dualityz opened this issue Jul 5, 2019 · 0 comments


1 participant
Copy link

commented Jul 5, 2019

Mob pets do not lose aggro ever when pulled. This is not modified by range ( you can't run away from them, which consequencially puts the mob that summoned them back in combat after dropping it ) and you cannot use threat to get it off someone ( tested with righteous fury to get a pet off a friend who hadnt generated any threat at all, no heal no damage; unsure how if they don't react to taunt either )

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.