Large diffs are not rendered by default.

@@ -0,0 +1,6 @@
sleep 10;

while {alive mySpeaker2} do {
[mySpeaker2,["weebshit",500,1]] remoteExec ["say3D"];
sleep 215;
};
@@ -6,7 +6,7 @@ null = execVM "\lt_template_base\init\common.sqf";
// Respawn specific script.
null = execVM "\lt_template_base\init\onPlayerRespawn.sqf";

// NonSteerable_Parachute_F
_chute = "Steerable_Parachute_F" createVehicle [0,0,200];
// Parachute new players in :)
_chute = "NonSteerable_Parachute_F" createVehicle [0,0,200];
_chute setPos [getPos player select 0, getPos player select 1, 200];
player moveIndriver _chute;
@@ -0,0 +1,26 @@
// playMusic.sqf door Sacha Ligthert voor Lowlands Tactical
//
// Usage: null = [object wat geluid moet maken,deuntje wat afgespeeld moet worden, tijd in seconden] execVM "playMusic.sqf";
//
// 1. Vul description.ext op:
// class CfgSounds
// {
// sounds[] = {zymosiz};
// class zymosiz { name="zymosiz"; sound[] = {"zymosiz.ogg", 1, 1, 200}; titles[] = {0,""}; };
// };
//
// 2. Gooi in initServer.sqf het volgende
// null = [mySpeaker1,"zymosiz",270] execVM "playMusic.sqf";

private ['_obj','_tune','_duration']

_obj = _this select 0;
_tune = _this select 1;
_duration = _this select 2;

sleep 10;

while {alive _obj} do {
[_obj,["_tune",500,1]] remoteExec ["say3D"];
sleep _duration;
};
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.