Skip to content

Releases: Limeth/obs-shaderfilter-plus

v0.3.1

Choose a tag to compare

@Limeth Limeth released this 26 Jul 15:15

Issues fixed:

  • elapsed_time_since_shown tracking time since the scene was switched out of, rather than into;
  • Time not being tracked properly at launch.

v0.3.0

Choose a tag to compare

@Limeth Limeth released this 26 Jul 01:20

Improvements:

  • Add a builtin_elapsed_time_since_enabled uniform to track the time since the filter itself was shown.

v0.2.0

Choose a tag to compare

@Limeth Limeth released this 25 Nov 18:28
c22a918

Improvements:

  • Add the uniform variable builtin_elapsed_time_since_shown

Bug fixes:

  • Display the original source if no shader was specified.
  • Fix FFT-related attributes not being applied after being changed in the UI.

v0.1.3

Choose a tag to compare

@Limeth Limeth released this 20 Apr 22:48

Do not recreate the effect when the properties are changed only through the UI
Fix potential property conflicts
Update UI when only #pragma shaderfilter macros are changed

If you are updating to this version from the preceding versions, paths to shader files will need to be re-specified. However, after re-selecting the shader file, uniform variable settings should be kept from the preceding versions.

v0.1.2

Choose a tag to compare

@Limeth Limeth released this 18 Apr 19:08

Display error messages in the UI.

v0.1.1

Choose a tag to compare

@Limeth Limeth released this 18 Apr 15:39

Fix UI elements being reordered unpredictably
Fix UI "freezing" when interacting with it
Improve feedback about success of loading a shader

v0.1.0

Choose a tag to compare

@Limeth Limeth released this 17 Apr 01:45
Initial release.