Large diffs are not rendered by default.

Large diffs are not rendered by default.

@@ -0,0 +1,185 @@
<!-- Faction Sheet -->
<input type="checkbox" name="attr_sheet_type" class="sheet-hider sheet-hidden" value="faction">
<div class="sheet-type-faction sheet-flex-wrap">
<input type="checkbox" name="attr_setting_clocks_only" class="sheet-hidden sheet-input-clocks-only" value="1">
<div class="sheet-factiontitle sheet-flex sheet-col100">
<input type="text" spellcheck="false" name="attr_factions_title" class="sheet-label" value="Factions of Doskvol">
<input type="checkbox" name="attr_show_faction_generatebutton" class="sheet-hidden sheet-hider" value="1" checked>
<label class="sheet-generatebutton">
<input type="checkbox" name="attr_generate_factions">
<span data-i18n="generate_factions">Generate Factions</span>
</label>
<button type="roll" name="roll_Fortune" class="sheet-fortunebutton sheet-borderbutton" value='&{template:bitd} {{fortune=1}} {{title-fortune=1}} {{title=^{fortune}}} {{short=1}} {{roll1=[[[[{@{numberofdice},1}kl1]]d6]]}} {{roll2=[[[[{[[@{numberofdice}]]-1,1}kl1]]d6]]}} {{roll3=[[[[{[[@{numberofdice}-2]],1}kl1]]d6]]}} {{roll4=[[[[{[[@{numberofdice}-3]],1}kl1]]d6]]}} {{roll5=[[[[{[[@{numberofdice}-4]],1}kl1]]d6]]}} {{roll6=[[[[{[[@{numberofdice}-5]],1}kl1]]d6]]}} {{roll7=[[[[{[[@{numberofdice}-6]],1}kl1]]d6]]}} {{roll8=[[[[{[[@{numberofdice}-7]],1}kl1]]d6]]}} {{roll9=[[[[{[[@{numberofdice}-8]],1}kl1]]d6]]}} {{roll10=[[[[{[[@{numberofdice}-9]],1}kl1]]d6]]}} {{roll11=[[[[{[[@{numberofdice}-10]],1}kl1]]d6]]}} {{roll12=[[[[{[[@{numberofdice}-11]],1}kl1]]d6]]}} {{zerodice=[[[[{[[1-(@{numberofdice})]],1}kl1]]d6]], [[[[{[[1-(@{numberofdice})]],1}kl1]]d6]]}} {{notes=@{notes_query}}} @{title_text}' data-i18n="roll_fortune">Roll Fortune</button>
</div>
<div class="sheet-factions sheet-flex">
<div class="sheet-col24b sheet-white-repcontrol">
<div class="sheet-factions-header sheet-flex sheet-uppercase">
<input type="text" spellcheck="false" name="attr_factions1_header" class="sheet-faction-name sheet-label" value="Underworld">
<span class="sheet-faction-tier" data-i18n="tier">Tier</span>
<span class="sheet-faction-hold" data-i18n="hold">Hold</span>
<span class="sheet-faction-status" data-i18n="status">Status</span>
</div>
<fieldset class="repeating_factions1">
<div class="sheet-faction">
<input type="checkbox" name="attr_expand" class="sheet-expand" value="1">
<span></span>
<input type="text" spellcheck="false" class="sheet-faction-name" name="attr_name">
<input type="text" spellcheck="false" class="sheet-faction-tier" name="attr_tier">
<input type="text" spellcheck="false" class="sheet-faction-hold" name="attr_hold">
<input type="number" class="sheet-faction-status" name="attr_status">
<textarea spellcheck="false" name="attr_notes" data-i18n-placeholder="faction_notes" placeholder="Faction notes"></textarea>
</div>
</fieldset>
</div>
<div class="sheet-col24b sheet-white-repcontrol">
<div class="sheet-factions-header sheet-flex sheet-uppercase">
<input type="text" spellcheck="false" name="attr_factions2_header" class="sheet-faction-name sheet-label" value="Institutions">
<span class="sheet-faction-tier" data-i18n="tier">Tier</span>
<span class="sheet-faction-hold" data-i18n="hold">Hold</span>
<span class="sheet-faction-status" data-i18n="status">Status</span>
</div>
<fieldset class="repeating_factions2">
<div class="sheet-faction">
<input type="checkbox" name="attr_expand" class="sheet-expand" value="1">
<span></span>
<input type="text" spellcheck="false" class="sheet-faction-name" name="attr_name">
<input type="text" spellcheck="false" class="sheet-faction-tier" name="attr_tier">
<input type="text" spellcheck="false" class="sheet-faction-hold" name="attr_hold">
<input type="number" class="sheet-faction-status" name="attr_status">
<textarea spellcheck="false" name="attr_notes" data-i18n-placeholder="faction_notes" placeholder="Faction notes"></textarea>
</div>
</fieldset>
</div>
<div class="sheet-col24b sheet-white-repcontrol">
<div class="sheet-factions-header sheet-flex sheet-uppercase">
<input type="text" spellcheck="false" name="attr_factions3_header" class="sheet-faction-name sheet-label" value="Labor &amp; Trade">
<span class="sheet-faction-tier" data-i18n="tier">Tier</span>
<span class="sheet-faction-hold" data-i18n="hold">Hold</span>
<span class="sheet-faction-status" data-i18n="status">Status</span>
</div>
<fieldset class="repeating_factions3">
<div class="sheet-faction">
<input type="checkbox" name="attr_expand" class="sheet-expand" value="1">
<span></span>
<input type="text" spellcheck="false" class="sheet-faction-name" name="attr_name">
<input type="text" spellcheck="false" class="sheet-faction-tier" name="attr_tier">
<input type="text" spellcheck="false" class="sheet-faction-hold" name="attr_hold">
<input type="number" class="sheet-faction-status" name="attr_status">
<textarea spellcheck="false" name="attr_notes" data-i18n-placeholder="faction_notes" placeholder="Faction notes"></textarea>
</div>
</fieldset>
<div class="sheet-factions-header sheet-flex sheet-uppercase sheet-def-margin">
<input type="text" spellcheck="false" name="attr_factions4_header" class="sheet-faction-name sheet-label" value="The Fringe">
<span class="sheet-faction-tier" data-i18n="tier">Tier</span>
<span class="sheet-faction-hold" data-i18n="hold">Hold</span>
<span class="sheet-faction-status" data-i18n="status">Status</span>
</div>
<fieldset class="repeating_factions4">
<div class="sheet-faction">
<input type="checkbox" name="attr_expand" class="sheet-expand" value="1">
<span></span>
<input type="text" spellcheck="false" class="sheet-faction-name" name="attr_name">
<input type="text" spellcheck="false" class="sheet-faction-tier" name="attr_tier">
<input type="text" spellcheck="false" class="sheet-faction-hold" name="attr_hold">
<input type="number" class="sheet-faction-status" name="attr_status">
<textarea spellcheck="false" name="attr_notes" data-i18n-placeholder="faction_notes" placeholder="Faction notes"></textarea>
</div>
</fieldset>
</div>
<div class="sheet-col24b sheet-white-repcontrol">
<div class="sheet-factions-header sheet-flex sheet-uppercase">
<input type="text" spellcheck="false" name="attr_factions5_header" class="sheet-faction-name sheet-label" value="Citizenry">
<span class="sheet-faction-tier" data-i18n="tier">Tier</span>
<span class="sheet-faction-hold" data-i18n="hold">Hold</span>
<span class="sheet-faction-status" data-i18n="status">Status</span>
</div>
<fieldset class="repeating_factions5">
<div class="sheet-faction">
<input type="checkbox" name="attr_expand" class="sheet-expand" value="1">
<span></span>
<input type="text" spellcheck="false" class="sheet-faction-name" name="attr_name">
<input type="text" spellcheck="false" class="sheet-faction-tier" name="attr_tier">
<input type="text" spellcheck="false" class="sheet-faction-hold" name="attr_hold">
<input type="number" class="sheet-faction-status" name="attr_status">
<textarea spellcheck="false" name="attr_notes" data-i18n-placeholder="faction_notes" placeholder="Faction notes"></textarea>
</div>
</fieldset>
<div class="sheet-warblurb sheet-def-margin">
<div class="sheet-label" data-i18n="war">War</div>
<ul>
<li class="sheet-nondot" data-i18n="warblurb1">When you're at war with any number of factions (status -3), the following penalties apply:</li>
<li data-i18n="warblurb2">Lose 1 hold (temporarily, while the war persists). This may knock you down a Tier.</li>
<li data-i18n="warblurb3">PCs get only one free downtime action instead of two.</li>
<li data-i18n="warblurb4">Take +1 heat from each score.</li>
<li data-i18n="warblurb5">Your claims which generate coin (vice dens, fighting pits, fences, etc.) produce only half their normal income (round down).</li>
</ul>
</div>
</div>
</div>
<div class="sheet-clocks sheet-col55 sheet-white-repcontrol">
<div class="sheet-specialheader sheet-label" data-i18n="clocks">Clocks</div>
<fieldset class="repeating_factionclock">
<input type="hidden" name="attr_size" class="sheet-size" value="">
<div class="sheet-auto-expand sheet-smallcaps">
<span name="attr_name"></span>
<textarea spellcheck="false" name="attr_name" data-i18n-placeholder="clock_name" placeholder="Clock Name"></textarea>
</div>
<button type="roll" class="sheet-broadcast-button" name="roll_Show" value="&{template:bitd-broadcast} {{title=@{name}}} {{clock=1}} {{clocksize=@{size}}} {{clockprogress=@{progress}}}" data-i18n-title="send_details_to_chat" title="Send details to chat">:</button>
<div class="sheet-size-choice">
<label class="sheet-text-button">
<input type="radio" name="attr_size" value="4">
<span>4</span>
</label>
<label class="sheet-text-button">
<input type="radio" name="attr_size" value="6">
<span>6</span>
</label>
<label class="sheet-text-button">
<input type="radio" name="attr_size" value="8">
<span>8</span>
</label>
<label class="sheet-text-button">
<input type="radio" name="attr_size" value="10">
<span>10</span>
</label>
<label class="sheet-text-button">
<input type="radio" name="attr_size" value="12">
<span>12</span>
</label>
</div>
<div class="sheet-clock-container">
<div class="sheet-spoke-0 sheet-all"></div>
<div class="sheet-spoke-30 sheet-12clock"></div>
<div class="sheet-spoke-45 sheet-8clock"></div>
<div class="sheet-spoke-36 sheet-10clock"></div>
<div class="sheet-spoke-60 sheet-6clock sheet-12clock"></div>
<div class="sheet-spoke-72 sheet-10clock"></div>
<div class="sheet-spoke-90 sheet-4clock sheet-8clock sheet-12clock"></div>
<div class="sheet-spoke-108 sheet-10clock"></div>
<div class="sheet-spoke-120 sheet-6clock sheet-12clock"></div>
<div class="sheet-spoke-135 sheet-8clock"></div>
<div class="sheet-spoke-144 sheet-10clock"></div>
<div class="sheet-spoke-150 sheet-12clock"></div>
<input type="radio" name="attr_progress" class="sheet-zero sheet-input-progress" value="0" checked>
<span></span>
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-all" value="1">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-all" value="2">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-all" value="3">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-all" value="4">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-6clock sheet-8clock sheet-10clock sheet-12clock" value="5">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-6clock sheet-8clock sheet-10clock sheet-12clock" value="6">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-8clock sheet-10clock sheet-12clock" value="7">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-8clock sheet-10clock sheet-12clock" value="8">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-10clock sheet-12clock" value="9">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-10clock sheet-12clock" value="10">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-12clock" value="11">
<input type="radio" name="attr_progress" class="sheet-input-progress sheet-12clock" value="12">
<div class="sheet-clock"></div>
</div>
</fieldset>
</div>
<div class="sheet-col45 sheet-right-column">
<textarea spellcheck="false" name="attr_faction_notes" class="sheet-notes" data-i18n-placeholder="notes" placeholder="Notes"></textarea>
</div>
</div>
</div>
@@ -0,0 +1,115 @@
<!-- ROLL TEMPLATE -->
<rolltemplate class="sheet-rolltemplate-bitd">
<div class="sheet-roll-holder{{#action}} sheet-roll-action{{/action}}{{#resist}} sheet-roll-resist{{/resist}}{{#vice}} sheet-roll-vice{{/vice}}{{#fortune}} sheet-roll-fortune{{/fortune}}{{#short}} sheet-roll-short{{/short}}{{#action}}{{^position}} sheet-roll-short{{/position}}{{/action}}">
<div class="sheet-roll-header">{{charname}} {{subtitle}}</div>
<div class="sheet-roll-title">
{{#title-text}}<span class="{{#small-title}}roll-small-title{{/small-title}}">{{title}}</span>{{/title-text}}
{{^title-text}}{{#rolltypetext}}[{{rolltypetext}}]({{rolltypeimage}}){{/rolltypetext}}
{{#title-insight}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-insight.png">{{/title-insight}}
{{#title-prowess}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-prowess.png">{{/title-prowess}}
{{#title-resolve}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-resolve.png">{{/title-resolve}}
{{#title-hunt}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-hunt.png">{{/title-hunt}}
{{#title-study}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-study.png">{{/title-study}}
{{#title-survey}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-survey.png">{{/title-survey}}
{{#title-tinker}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-tinker.png">{{/title-tinker}}
{{#title-finesse}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-finesse.png">{{/title-finesse}}
{{#title-prowl}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-prowl.png">{{/title-prowl}}
{{#title-skirmish}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-skirmish.png">{{/title-skirmish}}
{{#title-wreck}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-wreck.png">{{/title-wreck}}
{{#title-attune}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-attune.png">{{/title-attune}}
{{#title-command}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-command.png">{{/title-command}}
{{#title-consort}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-consort.png">{{/title-consort}}
{{#title-sway}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-sway.png">{{/title-sway}}
{{#title-fortune}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-fortune.png">{{/title-fortune}}
{{#title-vice}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-vice.png">{{/title-vice}}
{{#title-crew_tier}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-crew_tier.png">{{/title-crew_tier}}
{{#title-entanglement}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-entanglement.png">{{/title-entanglement}}
{{#title-cohort_quality}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-cohort_quality.png">{{/title-cohort_quality}}
{{#title-lifestyle}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-lifestyle.png">{{/title-lifestyle}}
{{#title-recovery}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-recovery.png">{{/title-recovery}}
{{#title-engagement}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-engagement.png">{{/title-engagement}}{{/title-text}}
</div>
<div class="sheet-roll-dice">
{{#rollGreater() roll1 0}}{{roll1}}<span class="sheet-comma">, </span>{{/rollGreater() roll1 0}}
{{#rollGreater() roll2 0}}{{roll2}}<span class="sheet-comma">, </span>{{/rollGreater() roll2 0}}
{{#rollGreater() roll3 0}}{{roll3}}<span class="sheet-comma">, </span>{{/rollGreater() roll3 0}}
{{#rollGreater() roll4 0}}{{roll4}}<span class="sheet-comma">, </span>{{/rollGreater() roll4 0}}
{{#rollGreater() roll5 0}}{{roll5}}<span class="sheet-comma">, </span>{{/rollGreater() roll5 0}}
{{#rollGreater() roll6 0}}{{roll6}}<span class="sheet-comma">, </span>{{/rollGreater() roll6 0}}
{{#rollGreater() roll7 0}}{{roll7}}<span class="sheet-comma">, </span>{{/rollGreater() roll7 0}}
{{#rollGreater() roll8 0}}{{roll8}}<span class="sheet-comma">, </span>{{/rollGreater() roll8 0}}
{{#rollGreater() roll9 0}}{{roll9}}<span class="sheet-comma">, </span>{{/rollGreater() roll9 0}}
{{#rollGreater() roll10 0}}{{roll10}}<span class="sheet-comma">, </span>{{/rollGreater() roll10 0}}
{{#rollGreater() roll11 0}}{{roll11}}<span class="sheet-comma">, </span>{{/rollGreater() roll11 0}}
{{#rollGreater() roll12 0}}{{roll12}}<span class="sheet-comma">, </span>{{/rollGreater() roll12 0}}
{{#rollGreater() zerodice 0}}
<div class="sheet-zerodice1">{{zerodice}}</div>
<div class="sheet-zerodice2" data-i18n="zerodice">Zero Dice - take the lowest result above</div>
{{/rollGreater() zerodice 0}}
</div>
{{#position}}<div class="sheet-roll-position">{{position}}</div>{{/position}}
{{#effect}}<div class="sheet-roll-effect">{{effect}}</div>{{/effect}}
{{#resist}}{{^short}}<div class="sheet-roll-instructions" data-i18n="resist_instructions">Suffer <strong>6 stress minus the highest die result.</strong> When you roll a critical on resistance, clear 1 stress.</div>{{/short}}{{/resist}}
{{#vice}}{{^short}}<div class="sheet-roll-instructions" data-i18n="vice_instructions"><strong>Clear an amount of stress equal to the highest die result.</strong> If the result of your vice roll means you clear more stress levels than you had marked, you <strong>overindulge</strong>.</div>{{/short}}{{/vice}}
{{#notes}}<div class="sheet-roll-notes">{{notes}}</div>{{/notes}}
</div>
</rolltemplate>
<!-- BROADCAST -->
<rolltemplate class="sheet-rolltemplate-bitd-broadcast">
<div class="sheet-roll-header">
<div>{{charname}}</div>
<div>{{type}}</div>
</div>
{{#content}}
<div class="sheet-roll-title">{{title}}</div>
<div class="sheet-roll-content">{{content}}</div>
{{/content}}
{{#clock}}
<div class="sheet-roll-flex">
<div class="sheet-roll-clock sheet-roll-size-{{clocksize}} sheet-roll-progress-{{clockprogress}}">
<div class="sheet-roll-spoke sheet-roll-spoke-0"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-30"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-36"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-45"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-60"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-72"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-90"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-108"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-135"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-144"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-120"></div>
<div class="sheet-roll-spoke sheet-roll-spoke-150"></div>
</div>
<div class="sheet-roll-title">{{title}}</div>
</div>
{{/clock}}
{{#harm}}
{{#title-text}}<div class="sheet-roll-title" data-i18n="harm">Harm</div>{{/title-text}}
{{^title-text}}<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Blades%20in%20the%20Dark/Assets/rolltemplate/rolltemplate-title-harm.png">{{/title-text}}
<table class="sheet-roll-harm">
<tr>
<td>3</td>
<td>
{{#harm3}}<div class="sheet-roll-harm-inner">{{harm3}}</div>{{/harm3}}
</td>
<td data-i18n="need_help">Need help</td>
</tr>
<tr>
<td>2</td>
<td>
{{#harm2_1}}<div class="sheet-roll-harm-inner">{{harm2_1}}</div>{{/harm2_1}}
{{#harm2_2}}<div class="sheet-roll-harm-inner">{{harm2_2}}</div>{{/harm2_2}}
</td>
<td data-i18n="minus1d">-1D</td>
</tr>
<tr>
<td>1</td>
<td>
{{#harm1_1}}<div class="sheet-roll-harm-inner">{{harm1_1}}</div>{{/harm1_1}}
{{#harm1_2}}<div class="sheet-roll-harm-inner">{{harm1_2}}</div>{{/harm1_2}}
</td>
<td data-i18n="less_effect">Less Effect</td>
</tr>
</table>
{{/harm}}
</rolltemplate>

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
@@ -0,0 +1,8 @@
{
"html": "blades.html",
"css": "blades.css",
"authors": "Tim Denee, Jakob Oesinghaus",
"roll20userid": "782723, 726129",
"preview": "blades.jpg",
"instructions": "This sheet for Blades in the Dark is designed to look similar to the paper sheets, and includes a sheet for both characters and the crew, as well as a faction status tracker."
}

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
@@ -0,0 +1,8 @@
{
"html": "scum.html",
"css": "scum.css",
"authors": "Tim Denee, Jakob Oesinghaus, Chris McDonald",
"roll20userid": "782723, 726129, 693171",
"preview": "scum.png",
"instructions": "This sheet is designed to work with the release version of Scum & Villainy (1.6) It currently has functioning sheets for crew members and the crew's ship, with factions and systems in progress"
}

Large diffs are not rendered by default.

BIN +35.3 KB Band of Blades/bob.png
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.

Large diffs are not rendered by default.

Large diffs are not rendered by default.

Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
@@ -0,0 +1,8 @@
{
"html": "scum.html",
"css": "scum.css",
"authors": "Tim Denee, Jakob Oesinghaus, Chris McDonald",
"roll20userid": "782723, 726129, 693171",
"preview": "scum.png",
"instructions": "This sheet is designed to work with the release version of Scum & Villainy (1.6) It currently has functioning sheets for crew members and the crew's ship, with factions and systems in progress"
}