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Textures not rendering in 3D view #228

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fnky opened this issue Jan 28, 2016 · 3 comments
Closed

Textures not rendering in 3D view #228

fnky opened this issue Jan 28, 2016 · 3 comments

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@fnky
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fnky commented Jan 28, 2016

I can't get the textures, applied to brushes, to render in 3D view. These are imported from WAD halflife.wad. They do render in preview as well as the texture browser.

screen shot 2016-01-28 at 10 47 13

I use the OpenGL 1.0 renderer and default settings.

@LogicAndTrick
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I'm assuming the textures are loading correctly in the texture browser and so on? Try disabling things in the renderer settings, and see if that helps. Try turning off texture filtering first, it's probably the most likely candidate. If it's still not working, you might be out of luck unfortunately. Sledge wasn't really designed to work on virtual machines.

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@fnky
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fnky commented Jan 28, 2016

I am currently setting up a new VM using VMWare instead to see if it will improve things, will post info soon :-)

@LogicAndTrick
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The new release is using DirectX11, so I'm closing this OpenGL-related issue.

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