Texture tool: randomise shift values #8

LogicAndTrick opened this Issue Jul 27, 2013 · 0 comments


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LogicAndTrick commented Jul 27, 2013

Enhancement request from Archie: http://twhl.info/forums.php?thread=18410&page=1


Mocked this up quickly to demonstrate a couple of ideas I had for the face editor.
Firstly a random shift function which works with the "treat as one" tickybox. It would allow you to quickly randomize, for example, a set of stairs so that they don't so obviously tile on the X plane.

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