Jan 11, 2019
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@Lolliedieb Lolliedieb released this Feb 7, 2019

lolMiner 0.7 alpha 5

Minimal one liner example:

Linux:

./lolMiner --coin BEAM --pool beam-eu.sparkpool.com --port 2222 --user <your permanent address>.<worker name>

Windows:

lolMiner.exe --coin BEAM --pool beam.sunpool.top --port 3333 --user <your public api key>.<worker name>

Changes (alpha 5b over alpha 5)

  • Removed stratum debug output from Linux version (sry, I forgot about that)

Changes (over alpha 4 branch)

  • Fixed a bug with many drivers that made the miner run slower then alpha 2 (especially Windows)
  • Added Nicehash support
  • Added a switch to turn on / off TLS (--tls 0 in cmd or “TLS” : 0 in config file to turn if off for BEAM). The default will be coin dependent and is ON for Beam.
  • Some small mining kernel change. Minimal better performance
  • Added --help command. Still needs some proper formating, but it works
  • Some internal bug fixes

Performance

HD 7950: 8 sol/s
R9 280: 8-10 sol/s
RX 560: 6.0 sol/s
RX 570: 11.0 sol/s
RX 580: 12.5 sol/s
Vega 56: 19.5 sol/s
Vega 64: 21 sol/s
GTX 1060 3G: 11 sol/s (1) (2)
GTX 1060 6G: 13 sol/s (2)
GTX 1070: 17 sol/s (2)
RTX 2060 21 sol/s

(1) 3G mining is officially supported in Linux version and for Windows 7. Windows 10 does not allow full use of the GPU memory and uses itself some for Edge / Skype / Cortana and other system function. So it may happen that 3G cards fail the memory check or show 0 sol/s (Nvidia) or are slower then expected (AMD).

(2) Depending on core clock. Note that lolMiner likes clock frequency, because it makes massive use of the
L2 cache of the chip. On Nvidia lowering power target without other settings will massively impact your
performance. The best solution around this is to undervolt without only slightly lower clocks.

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@Lolliedieb Lolliedieb released this Jan 26, 2019

lolMiner 0.7 alpha 4

Minimal one liner example:

Linux:

./lolMiner --coin BEAM --pool beam-eu.sparkpool.com --port 2222 --user <your permanent address>.<worker name>

Windows:

lolMiner.exe --coin BEAM --pool beam.sunpool.top --port 3333 --user <your public api key>.<worker name>

Changes (over alpha 2 branch)

  • Fixed an segmentation fault / crash when miner starts up and detects the GPUs
  • Reduced memory consumption of 3G kernel to 2700 Mbytes (*)
  • Improved memory detection (the buffers now are created before actual mining starts)
  • Fixed the --shortaccept 1 to work now correctly with Beam stratum
  • Beam stratum now showing in command line which GPU submitted a share
  • API now smooths the speed values by an EMA algorithm

Performance

HD 7950: 8 sol/s
R9 280: 8-10 sol/s
RX 560: 6.0 sol/s
RX 570: 11.0 sol/s
RX 580: 12.0 sol/s
Vega 56: 19.5 sol/s
Vega 64: 21 sol/s
GTX 1060 3G: 10 sol/s (1) (2)
GTX 1060 6G: 12 sol/s (2)
GTX 1070: 16 sol/s (2)
RTX 2060 20 sol/s

(1) 3G mining is officially supported in Linux version and for Windows 7. Windows 10 does not allow full use of the GPU memory and uses itself some for Edge / Skype / Cortana and other system function. So it may happen that 3G cards fail the memory check or show 0 sol/s (Nvidia) or are slower then expected (AMD).

(2) Depending on core clock. Note that lolMiner likes clock frequency, because it makes massive use of the
L2 cache of the chip. On Nvidia lowering power target without other settings will massively impact your
performance. The best solution around this is to undervolt without only slightly lower clocks.

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@Lolliedieb Lolliedieb released this Jan 24, 2019

lolMiner 0.7 alpha 3

Minimal one liner example:

Linux:

./lolMiner --coin BEAM --pool beam-eu.leafpool.com --port 3333 --user <your permanent address>.<worker>/<email>

Windows:

lolMiner.exe --coin BEAM --pool beam-asia.sparkpool.com --port 2222 --user <your permanent address>.<worker>

Changes (over alpha 2 branch)

  • Added a 3G kernel to support AMD R9 280, AMD HD 79xx & Nvidia GTX 1060 3G
  • Improved work scheduling (slightly (~1%) better performance)
  • Devices are now sorted by their PCIE address
  • Parameter --devices now (again, was broken) understands --devices AMD and --devices NVIDIA correctly
  • small work around to reduce defect shares after a reconnect

Performance

R9 280: 8 sol/s
RX 570: 11.0 sol/s
RX 580: 12.0 sol/s
GTX 1060 3G: 8.0 - 10 sol/s (*)

  • Depending on core clock. Note that lolMiner likes clock frequency, because it makes massive use of the
    L2 cache of the chip. On Nvidia lowering power target without other settings will massively impact your
    performance. The best solution around this is to undervolt without only slightly lower clocks.
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@Lolliedieb Lolliedieb released this Jan 18, 2019

lolMiner 0.7 alpha 2

Minimal one liner example:

Linux:

./lolMiner --coin BEAM --pool beam-eu.leafpool.com --port 3333 --user <your permanent address>.<worker>/<email>

Windows:

lolMiner.exe --coin BEAM --pool beam-asia.sparkpool.com --port 2222 --user <your permanent address>.<worker>

Changes (Over alpha 1b)

  • Reduced memory consumption from 3.9G to 3.4G. This should improve stability on 4G cards.
  • Increased performance by about 15% on AMD
  • API now gives submitted and accepted shares per card (experimentally for BEAM)

Performance (stock clocks)

RX 570: 11 sol/s
RX 580: 12.2 sol/s
Vega 56: ~18 sol/s
Vega 64: ~21 sol/s

MD5 Hashes of release files:

Windows: 12efcea8836eb7ec482a056c4b653fac
Linux: c2529dd0e2dc2816a5cd51506938b075

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@Lolliedieb Lolliedieb released this Jan 21, 2019

lolMiner 0.7 alpha 2b

Bug fix release

Changes (over alpha 2)

  • Fixing a potential cause of the crash after a reconnect attempt, see #11
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@Lolliedieb Lolliedieb released this Jan 11, 2019

Bug fix release

  • Fixed one potential 0 sol/s issue
  • Fixed config file
  • Reduced GPU memory use by few MByte (from 1920 to 1885) ... still 4G cards may have problems, further reduction is work in progress!
  • Increased stratum watchdog time from 1 to 5 Minutes.
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@Lolliedieb Lolliedieb released this Jan 11, 2019 · 1 commit to master since this release

lolMiner 0.7 alpha 1

Minimal one liner example:

Linux:

./lolMiner --coin BEAM --pool beam-eu.leafpool.com --port 3333 --user <your permanent address>.<worker>/<email>

Windows:

lolMiner.exe --coin BEAM --pool beam-asia.sparkpool.com --port 2222 --user <your permanent address>.<worker>

Changes

  • New mining engine
  • Support for mining BEAM (Equihash 150/5)
  • Other algorithms currently disabled
  • Changes optimized for AMD, Nvidia performance may vary

Performance (stock clocks)

RX 570: 9.5 sol/s
RX 580: 10.5 sol/s
Vega 56: 16.5 sol/s
Vega 64: 19 sol/s

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@Lolliedieb Lolliedieb released this Dec 3, 2018 · 1 commit to master since this release

lolMiner 0.6 alpha 4

MNX AMD 96/5 code changed

  • improved performance on AMD by approx 6%
  • reduced memory consumption, so work batch can be chosen higher

Reworked stratum interface

  • More connection stability
  • Better response time
  • A new target is now only shown when it is really different from the previous
  • Slight change to internal AUTO144_5 routines (better support)

Reworked mining code

  • When more then 4 GPUs are used, more host side miner threads will be launched
  • (Aiming to improve stability for >4 GPUs)
  • Statistics are moved to API / statistics module
  • Some small bug fixes (e.g. miner now runes fine with the remaining GPUs when some GPUs fail the compatibility check)
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@Lolliedieb Lolliedieb released this Nov 22, 2018 · 1 commit to master since this release

Added Equihash 96/5 (MNX) for AMD and 210/9 (AION) for AMD & Nvidia

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