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Oh, Summer, almost gone you are. Introducing Autumn! And then the cold, cold Winter… to later welcome the Spring, loved by some, hated by others. Well, now you have the power of the seasons inside the game! With new spinning and exploding (finally) and expensive effects waiting for you to get!
Internal code changes now use a matrix to transform some positions instead always adding, showing a random piece when showcasing effects, and displaying the action taken when you modify some settings. Enjoy!
The Effect of The Game
Effects! Yes! The amount of ways in which you can customize the game has now been multiplied by three, because now you can combine any theme with any effect. Now the cells can evaporate, or maybe drop off your screen. So cool!
That's pretty much about it. And they're very expensive.
But it's still great because now is a lot easier to add new effects, so as always, enjoy the game, and feel free to contribute!
Everything this release does is adding a new "shutdown" or "power off" button upon death, so can you can control your addiction playing the game more easily. Easy addiction!
The Challenging Clone
Because that's what Klooni means anyway
This update brings something a lot of people (one person) have been asking for for a long, long time; a button to share your achievements! Did you just score over 10,000 and want to show off or get paid that bet from the person who said "you will never beat me"? Now you can!
Some other important notes, everyone loves new themes . Well, that's fine, you now have a few more! I hope you've been playing during all this time, because they're not cheap. Whet your appetite with these screenshots…:
Less fancy stuff (but which also have been done), are some improvements (like cells now render the way the should have been rendering since
v0.1, but they weren't), fixed a strange bug when there were many themes, and other internal improvements.
. I cheated to get them, but you shouldn't do such thing.
The Expensive Snaps
Behind this mystical name (not really) one can easily infer two features. But for that, we need to dig deep into The Forest of Bugs!
Note that the only bug fixed is theme list not being shown on desktop
Whew. Now that we're out of it, let's get with the features:
- Fancy fade in/out transition between screens. Smooth.
- You can now snap pieces to the grid (where did I hear that snap word before?)
- UI improved! The buttons are now the size they should be.
- Money money money. Earn it, spend it, enjoy new themes .
We apologise for the slowness of the game. Pieces didn't move as fast as your finger, sorry if you were living a lie. But now, pieces move a bit faster! Yay! And so does the time mode. Now it won't be that easy, so hold on tight to your seat when playing it now. No, really, don't play it if you get stressed easily! You've been warned.
Other annoying "bugs", the board colors have been swapped and are more easily distinguishable.
Save game state
One calm evening. You're playing this game and are achieving a great score… When you suddenly have to stop! No worries, you keep the application open, everything will be there later. As the hours pass by, you finally can get back to finish that amazing game. But the progress is lost. What are you going to do now
Well, I'll tell you what. Update! This update will automatically save your game whenever you leave the application (as long as it's not time mode, which would make no sense), and allow you to resume it at a later point! You can even leave the normal game mode to have a quick match of the time mode to resume back the normal mode. How cool
Some more great additions include a larger area for you to pick the piece, bug fixes when applying the themes, showing the current score on the time mode and a super duper fancy effect when you clear the strips. Take a look!:
Little "bug" fix
Little "bug" fix, as a few people mentioned. The piece size at the bottom now matches the size on the board (if they fit on the 1/3 area available. Otherwise they're a bit shrinked, i.e. the