Skip to content
Permalink
Browse files

4-20 Blazeit

  • Loading branch information...
LoneGazebo committed Apr 20, 2019
1 parent 96de321 commit 897c9eaa2779640dc0b2aac6ef8c51e24d28d6bb
Showing with 289 additions and 5,800 deletions.
  1. +4 −4 (3) CSD for CBP/Art/ArtInfo.sql
  2. +1 −1 (3) CSD for CBP/Buildings/CSDBuildings.xml
  3. +2 −1 (3) CSD for CBP/Improvements/Improvements.xml
  4. +1 −1 (3) CSD for CBP/World Congress/IdeologyChanges.sql
  5. +1 −1 43 Civs CP/43 Civs CP/43 Civs CP.civ5proj
  6. BIN 43 Civs CP/43 Civs CP/CvGameCore_Expansion2.dll
  7. +3 −1 43 Civs CP/43 Civs CP/EUI/CityBannerManager.lua
  8. +1 −1 43 Civs CP/43 Civs CP/EUI/Demographics.lua
  9. +1 −1 43 Civs CP/43 Civs CP/No-EUI/Demographics.lua
  10. BIN 43 Civs CP/Packages/(6c) 43 Civs CP (v 1).civ5mod
  11. BIN Civ IV Diplomatic Features - CBP/Images/vassal80.dds
  12. BIN Civ IV Diplomatic Features - CBP/Images/vassal80hl.dds
  13. +0 −971 Civ IV Diplomatic Features - CBP/LUA/VassalageOverview.lua
  14. +0 −404 Civ IV Diplomatic Features - CBP/LUA/VassalageOverview.xml
  15. +0 −95 Civ IV Diplomatic Features - CBP/SQL/Globals.sql
  16. +0 −52 Civ IV Diplomatic Features - CBP/SQL/NewColumns.sql
  17. +0 −69 Civ IV Diplomatic Features - CBP/XML/Gameplay/C4DFConcepts.xml
  18. +0 −196 Civ IV Diplomatic Features - CBP/XML/Gameplay/C4DFDiplomacyResponses.xml
  19. +0 −37 Civ IV Diplomatic Features - CBP/XML/Gameplay/C4DFGameOptions.xml
  20. +0 −15 Civ IV Diplomatic Features - CBP/XML/Gameplay/C4DFResolutions.xml
  21. +0 −111 Civ IV Diplomatic Features - CBP/XML/Text/en_US/en_US_Text_CivilopediaC4DF.xml
  22. +0 −362 Civ IV Diplomatic Features - CBP/XML/Text/en_US/en_US_Text_Generic_DiplomacyC4DF.xml
  23. +0 −817 Civ IV Diplomatic Features - CBP/XML/Text/en_US/en_US_Text_UIC4DF.xml
  24. +0 −111 Civ IV Diplomatic Features - CBP/XML/Text/pl_PL/pl_PL_Text_CivilopediaC4DF.xml
  25. +0 −362 Civ IV Diplomatic Features - CBP/XML/Text/pl_PL/pl_PL_Text_Generic_DiplomacyC4DF.xml
  26. +0 −818 Civ IV Diplomatic Features - CBP/XML/Text/pl_PL/pl_PL_Text_UIC4DF.xml
  27. +0 −111 Civ IV Diplomatic Features - CBP/XML/Text/zn_Hant_HK/zh_Hant_HK_Text_CivilopediaC4DF.xml
  28. +0 −362 Civ IV Diplomatic Features - CBP/XML/Text/zn_Hant_HK/zh_Hant_HK_Text_Generic_DiplomacyC4DF.xml
  29. +0 −806 Civ IV Diplomatic Features - CBP/XML/Text/zn_Hant_HK/zh_Hant_HK_Text_UIC4DF.xml
  30. +45 −1 Community Balance Patch/Balance Changes/Buildings/BuildingChanges.sql
  31. +4 −0 Community Balance Patch/Balance Changes/Buildings/NationalWonderChanges.sql
  32. +2 −1 Community Balance Patch/Balance Changes/Buildings/NewBuildings.xml
  33. +8 −0 Community Balance Patch/Balance Changes/Leaders/BraveNew/BNWLeaderChanges.sql
  34. +0 −3 Community Balance Patch/Balance Changes/Leaders/GodsKings/GKLeaderChanges.sql
  35. +12 −5 Community Balance Patch/Balance Changes/Policies/Aesthetics/Aesthetics.sql
  36. +23 −15 Community Balance Patch/Balance Changes/Text/en_US/BuildingText.sql
  37. +2 −2 Community Balance Patch/Balance Changes/Text/en_US/BuildingText.xml
  38. +62 −4 Community Balance Patch/Balance Changes/Text/en_US/CivText.sql
  39. +3 −3 Community Balance Patch/Balance Changes/Text/en_US/PolicyText.sql
  40. +8 −1 Community Balance Patch/Balance Changes/Text/en_US/UIText.sql
  41. +1 −1 Community Balance Patch/Balance Changes/Text/en_US/UIText.xml
  42. +1 −1 Community Balance Patch/Balance Changes/Units/NewUnits.sql
  43. +1 −1 Community Balance Patch/Balance Changes/Units/UnitCombat.sql
  44. +1 −1 Community Balance Patch/Community Balance Patch.civ5proj
  45. +4 −2 Community Balance Patch/LUA/CityList.lua
  46. +1 −1 Community Balance Patch/LUA/CityList.xml
  47. +5 −5 Community Balance Patch/Modular Elements/Corporations/Text/en_US/CorpText.xml
  48. +6 −6 Community Balance Patch/Modular Elements/Happiness Mod/BuildingHappinessMods.sql
  49. +1 −1 Community Patch/Community Patch.civ5proj
  50. +6 −0 Community Patch/Core Files/Core Tables/CoreTableAdditions.xml
  51. +7 −1 Community Patch/Core Files/Core Tables/CoreTableEntries.sql
  52. +4 −0 Community Patch/Core Files/Core Tables/CustomModOptions.xml
  53. +18 −1 Community Patch/Core Files/Text/CoreText_en_US.sql
  54. +30 −17 Community Patch/Core Files/Text/CoreText_en_US.xml
  55. BIN Community Patch/CvGameCore_Expansion2.dll
  56. +2 −2 Community Patch/Modules/Events/CoreEvents.sql
  57. +5 −5 Community Patch/Modules/Events/Text/en_US/City_en_US.xml
  58. +1 −1 EUI Compatibility Files/EUI Compatibility Files/CBP Compatibility Files.civ5proj
  59. +3 −1 EUI Compatibility Files/EUI Compatibility Files/LUA/CityBannerManager.lua
  60. +4 −2 EUI Compatibility Files/EUI Compatibility Files/LUA/CityList.lua
  61. +1 −1 EUI Compatibility Files/EUI Compatibility Files/LUA/CityList.xml
  62. +1 −1 EUI Compatibility Files/EUI Compatibility Files/LUA/Demographics.lua
  63. +1 −2 EUI Compatibility Files/EUI Compatibility Files/LUA/TopPanel.lua
  64. BIN ...tibility Files/Packages/(6a) Community Balance Overhaul - Compatibility Files (EUI) (v 1).civ5mod
  65. +1 −1 NoEUI Compatibility Files/Mod Template1/LUA/Demographics.lua
  66. +1 −1 NoEUI Compatibility Files/Mod Template1/No-EUI CBP Compatibility.civ5proj
  67. BIN ...ility Files/Packages/(6b) Community Balance Overhaul - Compatibility Files (No-EUI) (v 1).civ5mod
@@ -64,9 +64,9 @@ INSERT INTO ArtDefine_LandmarkTypes(Type, LandmarkType, FriendlyName)
SELECT 'ART_DEF_IMPROVEMENT_EMBASSY', 'Improvement', 'EMBASSY';

INSERT INTO ArtDefine_Landmarks(Era, State, Scale, ImprovementType, LayoutHandler, ResourceType, Model, TerrainContour)
SELECT 'Any', 'UnderConstruction', 1.2, 'ART_DEF_IMPROVEMENT_EMBASSY', 'RANDOM', 'ART_DEF_RESOURCE_NONE', 'Embassy.fxsxml', 1 UNION ALL
SELECT 'Any', 'Constructed', 1.2, 'ART_DEF_IMPROVEMENT_EMBASSY', 'RANDOM', 'ART_DEF_RESOURCE_NONE', 'Embassy.fxsxml', 1 UNION ALL
SELECT 'Any', 'Pillaged', 1.2, 'ART_DEF_IMPROVEMENT_EMBASSY', 'RANDOM', 'ART_DEF_RESOURCE_NONE', 'Embassy.fxsxml', 1;
SELECT 'Any', 'UnderConstruction', 1.2, 'ART_DEF_IMPROVEMENT_EMBASSY', 'RANDOM', 'ART_DEF_RESOURCE_ALL', 'Embassy.fxsxml', 1 UNION ALL
SELECT 'Any', 'Constructed', 1.2, 'ART_DEF_IMPROVEMENT_EMBASSY', 'RANDOM', 'ART_DEF_RESOURCE_ALL', 'Embassy.fxsxml', 1 UNION ALL
SELECT 'Any', 'Pillaged', 1.2, 'ART_DEF_IMPROVEMENT_EMBASSY', 'RANDOM', 'ART_DEF_RESOURCE_ALL', 'Embassy.fxsxml', 1;

-- Changes to Barbarians (enables their city artstyle)

@@ -84,4 +84,4 @@ WHERE Type = 'CIVILIZATION_BARBARIAN';

UPDATE Civilizations
Set ArtDefineTag = 'ART_DEF_CIVILIZATION_RUSSIA'
WHERE Type = 'CIVILIZATION_BARBARIAN';
WHERE Type = 'CIVILIZATION_BARBARIAN';
@@ -274,7 +274,7 @@
<LandmarksTourismPercent>25</LandmarksTourismPercent>
<GreatWorksTourismModifier>25</GreatWorksTourismModifier>
<NukeImmune>true</NukeImmune>
<Happiness>3</Happiness>
<Happiness>1</Happiness>
<HurryCostModifier>-1</HurryCostModifier>
<IconAtlas>CSDBUILDINGS_ATLAS</IconAtlas>
<Quote>TXT_KEY_WONDER_OLYMPIC_VILLAGE_QUOTE</Quote>
@@ -13,6 +13,7 @@
<ImprovementLeagueVotes>1</ImprovementLeagueVotes>
<PortraitIndex>0</PortraitIndex>
<CreatedByGreatPerson>true</CreatedByGreatPerson>
<BuildableOnResources>true</BuildableOnResources>
<IconAtlas>TERRAIN_IMPROVEMENT_EMBASSY</IconAtlas>
</Row>
</Improvements>
@@ -44,4 +45,4 @@
<Table>Improvements</Table>
</Row>
</PostDefines>
</GameData>
</GameData>
@@ -58,7 +58,7 @@ SET Text = 'Sanction'
WHERE Tag = 'TXT_KEY_RESOLUTION_PLAYER_EMBARGO' AND EXISTS (SELECT * FROM CSD WHERE Type='IDEOLOGY_CSD' AND Value= 1 );

UPDATE Language_en_US
SET Text = 'No [ICON_INTERNATIONAL_TRADE] Trade Routes, Deals, or Corporation Franchises can be established with the chosen Civilization. Their Corporation Franchises are removed from foreign cities. Warmonger penalty greatly reduced when declaring war on the sanctioned Civilization or conquering cities owned by them.'
SET Text = 'No [ICON_INTERNATIONAL_TRADE] Trade Routes, Deals, or Corporation Franchises can be established with the chosen Civilization (excluding Vassals). Their Corporation Franchises are removed from foreign cities. Warmonger penalty greatly reduced when declaring war on the sanctioned Civilization or conquering cities owned by them.'
WHERE Tag = 'TXT_KEY_RESOLUTION_PLAYER_EMBARGO_HELP' AND EXISTS (SELECT * FROM CSD WHERE Type='IDEOLOGY_CSD' AND Value= 1 );

-- World Peace
@@ -7,7 +7,7 @@
<Guid>6521c02b-1c78-4826-a5b0-faed86235e98</Guid>
<ModVersion>1</ModVersion>
<Stability>Alpha</Stability>
<Teaser>(3-28) Supports up to 43 Major Civilizations</Teaser>
<Teaser>(4-20) Supports up to 43 Major Civilizations</Teaser>
<Description>[COLOR_POSITIVE_TEXT]MANUAL INSTALL INSTRUCTIONS:[ENDCOLOR]

Delete the DLL in (1) CP.
Binary file not shown.
@@ -476,7 +476,9 @@ local g_cityToolTips = {
end
end,
CityIsPuppet = function( city )
if bnw_mode and g_activePlayer:MayNotAnnex() or city:GetOwner() == g_activePlayerID then
if city:GetOwner() ~= g_activePlayerID then
return L"TXT_KEY_CITY_PUPPET_OTHER"
elseif g_activePlayer:MayNotAnnex() then
return L"TXT_KEY_CITY_PUPPET"
else
return L"TXT_KEY_CITY_PUPPET".."[NEWLINE][NEWLINE]"..L"TXT_KEY_CITY_ANNEX_TT"
@@ -344,7 +344,7 @@ end
----------------------------------------------------------------
----------------------------------------------------------------
function GetApprovalValue( iPlayer )
local value = 60 + (Players[iPlayer]:GetExcessHappiness() * 3);
local value = Players[iPlayer]:GetExcessHappiness();
if( value < 0 ) then
return 0;
elseif( value > 100 ) then
@@ -344,7 +344,7 @@ end
----------------------------------------------------------------
----------------------------------------------------------------
function GetApprovalValue( iPlayer )
local value = 60 + (Players[iPlayer]:GetExcessHappiness() * 3);
local value = Players[iPlayer]:GetExcessHappiness();
if( value < 0 ) then
return 0;
elseif( value > 100 ) then
Binary file not shown.
Binary file not shown.
Binary file not shown.

0 comments on commit 897c9ea

Please sign in to comment.
You can’t perform that action at this time.