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Active neutral units corrupt game #67
As reported on keeperklan, in the recent alpha versions the game will start to show all sort of signs of corrupting, before eventually hanging on maps with tortured neutral units.
In the log file you will find errors like this:
The latter error message I believe might be another bug that is revealed by 'our' new one.
To reproduce this bug, follow these steps:
If however you follow these steps with the 'classic bug' PASSIVE_NEUTRALS enabled, you will notice nothing will go wrong. (In rules.cfg edit line 38 to PreserveClassicBugs = PASSIVE_NEUTRALS).